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simple64
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simple64-netplay-server
GNU General Public License v3.0
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add way to send/receive custom data
#22
loganmc10
closed
1 year ago
0
Bump go.uber.org/zap from 1.24.0 to 1.25.0
#21
dependabot[bot]
closed
1 year ago
0
Bump golang.org/x/net from 0.12.0 to 0.13.0
#20
dependabot[bot]
closed
1 year ago
0
Bump golang.org/x/net from 0.11.0 to 0.12.0
#19
dependabot[bot]
closed
1 year ago
0
Bump golang.org/x/net from 0.10.0 to 0.11.0
#18
dependabot[bot]
closed
1 year ago
0
Convert to Go
#17
loganmc10
closed
1 year ago
0
Go TODO
#16
loganmc10
closed
1 year ago
0
Update codeql.yml
#15
loganmc10
closed
1 year ago
0
Bump actions/upload-artifact from 2 to 3
#14
dependabot[bot]
closed
2 years ago
0
Bump actions/checkout from 2 to 3
#13
dependabot[bot]
closed
2 years ago
0
Update socketServer.cpp
#12
loganmc10
closed
3 years ago
0
Any sample code?
#11
RossenX
closed
1 year ago
3
Try to send inputs a bit earlier
#10
loganmc10
closed
3 years ago
0
Add documentation for dependencies
#9
joeldenning
closed
3 years ago
0
Add support for using client count, and fixed input delay, for all inputs.
#8
joeldenning
closed
3 years ago
10
Discord Lobby Support
#7
loganmc10
closed
4 years ago
0
Need help?
#6
joeldenning
closed
4 years ago
2
Dunnos
#5
inukaze
closed
4 years ago
4
Which i need to compile?
#4
inukaze
closed
4 years ago
3
Multicast
#3
loganmc10
closed
4 years ago
0
send client their count lag
#2
loganmc10
closed
4 years ago
0
How does this work?
#1
EndangeredNayla
closed
4 years ago
2
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