singlerider / lorenzotherobot

Twitch Chat bot written in Python
17 stars 9 forks source link

[Battle System] Battle won to get more treats while Lose battle will get lesser treats #70

Closed kyroskoh closed 8 years ago

kyroskoh commented 8 years ago

I am thinking about adding more mechanics to the pokemon battling system. Let me know what do you think.

Probably it will have the winning rate and losing rate as a range number (sort of based on !bankheist or !gamble game).

Win: random-amount * win-rate % Lose: random-amount * lose-rate %

The thing above is just a basic algorithm to be added by the bot to both users.

singlerider commented 8 years ago

I don't think there should be a reward for losing a battle. I'd like to incentivize people to make strategic choices in who they choose to battle.

kyroskoh commented 8 years ago

Yeah. Probably some treats reward for the winning one.

From what I understand that the one who initialized the !battle will get either +1 win/lose right? So the opponent won't be get added respectively opposite from that match right?

singlerider commented 8 years ago

That is correct

On Tue, Apr 12, 2016, 12:25 AM Kyros Koh notifications@github.com wrote:

From what I understand that the one who initialized the !battle will get either +1 win/lose right? So the opponent won't be get added respectively opposite from that match right?

— You are receiving this because you commented. Reply to this email directly or view it on GitHub https://github.com/singlerider/lorenzotherobot/issues/70#issuecomment-208752603

singlerider commented 8 years ago

I updated the config example

H4R15 commented 8 years ago

bye stop emailing me

On Fri, Apr 15, 2016 at 5:06 AM, Shane Engelman notifications@github.com wrote:

Closed #70 https://github.com/singlerider/lorenzotherobot/issues/70.

— You are receiving this because you are subscribed to this thread. Reply to this email directly or view it on GitHub https://github.com/singlerider/lorenzotherobot/issues/70#event-628363092