Shadow casting can be disabled per-light source by setting the light source's shadow_caster property to false. However, any model which explicitly includes a ShadowMap layer will cause a fatal render error, because it is trying to use the light's shadow matrix but the shadow matrix for that light was never created.
Shadow casting can be disabled per-light source by setting the light source's
shadow_caster
property tofalse
. However, any model which explicitly includes aShadowMap
layer will cause a fatal render error, because it is trying to use the light's shadow matrix but the shadow matrix for that light was never created.