Closed brownman closed 13 years ago
Divinity was a failed project. The problem was due mostly to the slowness of Ruby 1.8, and that I couldn't get it to work at all on Ruby 1.9.1. I haven't tried to work on it since Ruby 1.9.2 came out; maybe it would work, but I have no motivation to try. I think WebGL will make it fairly obsolete in the near(ish?) future. Anyone who wants to do so can try to revive it, however.
may jax activity bring to life this award-winning project : https://github.com/sinisterchipmunk/divinity