sjlehtin / aesheet

Combat sheet for the Advanced Engine Role-playing game system
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Add natural weapons #48

Closed sjlehtin closed 4 months ago

sjlehtin commented 4 months ago

Natural weapons should use Toughness and Hardened Skin edges to calculate durability and lethality.

The Durability of natural weapons (for example, fists or bear paws) is calculated as follows: Attack base lethality + Hardened Skin LR + Toughness L/2. When natural weapons are damaged, their owner takes non-lethal damage.

sjlehtin commented 4 months ago

Implemented and in production.