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cx-game
Game Prototype
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Electric Lights
#534
ted537
closed
2 years ago
0
update jsonBone
#533
herux
closed
2 years ago
0
update jsonBone.go
#532
herux
closed
2 years ago
0
Circuits Specifications
#531
ted537
closed
2 years ago
5
Support Loading other Tiled maps
#530
ted537
closed
2 years ago
2
add jsonBone.go
#529
herux
closed
2 years ago
0
Tiled tiles import with correct orientation
#528
ted537
closed
2 years ago
0
adding spine bone animation assets
#527
herux
closed
2 years ago
0
Import flipped Tiled tiles
#526
ted537
closed
2 years ago
0
Windows
#525
ted537
closed
2 years ago
0
Electric Lights
#524
ted537
closed
2 years ago
2
move item package to world state
#523
Planutim
opened
2 years ago
3
control station, radar and possibly others should have ground placement restriction
#522
Planutim
closed
2 years ago
1
fix particles not responding to viewport
#521
ted537
closed
2 years ago
0
Particles do not respond correctly to resizing
#520
ted537
closed
2 years ago
0
Discretize physics displacements
#519
ted537
closed
2 years ago
0
fix viewport mismatch
#518
ted537
closed
2 years ago
0
benchmark tmx import
#517
ted537
closed
2 years ago
0
Player appears in front of platform
#516
ted537
closed
2 years ago
0
Player should appear in front of platforms
#515
ted537
closed
2 years ago
0
tunneling
#514
Planutim
closed
2 years ago
1
Benchmark TMX map import
#513
ted537
closed
2 years ago
0
Implement Bone animation for Player
#512
herux
opened
2 years ago
2
Import Tiled Files
#511
ted537
closed
2 years ago
0
remove edge outline near border
#510
ted537
closed
2 years ago
0
Outline appears at top of screen
#509
ted537
closed
2 years ago
0
bind correct texture in instanced transparent draw handler
#508
ted537
closed
2 years ago
0
Star bullet projectile renders as dash particle when player is dashing
#507
ted537
closed
2 years ago
0
Effective mouse position becomes incorrect when window is resized
#506
ted537
closed
2 years ago
2
merge fix Dev
#505
nerdynextdoor
closed
2 years ago
1
Dev
#504
nerdynextdoor
closed
2 years ago
2
Pass ControlsState to player agent instead of mutating directly
#503
Planutim
opened
2 years ago
2
Store input state and recent input events
#502
Planutim
opened
2 years ago
0
Separate input/rendering into separate World/Menu screens
#501
Planutim
opened
2 years ago
2
player actions and so on should wait for physics tick (polls at physics rate)
#500
Planutim
opened
2 years ago
0
menu commands and UI should not wait for physics tick (polls at render rate)
#499
Planutim
opened
2 years ago
0
port gnomescroll input system
#498
Planutim
opened
3 years ago
4
screen handler
#497
Planutim
closed
2 years ago
2
implement ai system
#496
Planutim
opened
3 years ago
1
refactored agents
#495
Planutim
closed
3 years ago
0
testing pull
#494
nerdynextdoor
closed
3 years ago
1
various addings
#493
Planutim
closed
3 years ago
0
implement health/damage system
#492
Planutim
opened
3 years ago
3
outline zooms
#491
ted537
closed
3 years ago
0
World outline should scale with world
#490
ted537
closed
3 years ago
0
Import Spine bone animations into the game
#489
Luis-Tavares
opened
3 years ago
3
resolution
#488
Planutim
opened
3 years ago
2
forward slash
#487
Planutim
opened
3 years ago
0
outline only foreground tiles fix
#486
Planutim
closed
3 years ago
0
Shockwave shader
#485
Planutim
closed
3 years ago
0
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