The area grid that is cut off is buildable and therefore this must be a server issue
EDIT: The pylon was removed by the player and not by being destroyed, if that matters.
Also, memlog showing some potential problems with the pylons (uninitialized variables and memleaks)
Might be related or might not.
http://pastebin.com/saCr6R2j
The area grid that is cut off is buildable and therefore this must be a server issue EDIT: The pylon was removed by the player and not by being destroyed, if that matters.
Also, memlog showing some potential problems with the pylons (uninitialized variables and memleaks) Might be related or might not. http://pastebin.com/saCr6R2j