slaeshjag / Muon

Muon is a new kind of RTS
GNU General Public License v3.0
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Muon – a new kind of RTS

Muon is a real time strategy game currently under heavy development. The game has an unusual twist – there are no moving units. To win the game, you must conquer your opponent using only static buildings!

The game is fairly minimalistic but offers many opportunities for cunning plans, tricks and tactical badassery. Games are usually not long, but very intense. Because of the lack of movable units, you will need to make sure that every building counts!

Are you going to outsmart your enemy, sneaking into the back of their base to snipe their generator silently? Or are you going to go for a map full of construction yards and overpower your enemy by sheer numbers, like a flood wave? Or are you looking for that technological advantage that can just be gained with a few cluster bombs delivered with surgical precision?

Buildings

There are five normal buildings in the game:

There are also three special buildings which can be placed on a few strategic points (control points) on the map.

Downloading

There are pre-built packages available at h4xxel's homepage: http://h4xxel.org/software/muon/

Note to developers

If you are allergic to fugly code, hate quick and dirty hacks, think function pointers are an abomination or curse upon lack of comments or documentation: please walk away now. You will not like what you are about to see. If nothing of the above bothers you however, you are more than welcome to have a look!