sloppydemon / JigsawTest

GNU General Public License v3.0
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JigsawTest

An experiment in creating a jigsaw puzzle simulator with procedurally generated board.

Started out following this tutorial: https://faramira.com/implement-bezier-curve-using-csharp-in-unity/ but wanted physical, 3D-pieces so ended up mostly using the bezier curve-calculations and making my own system for generating lines.