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smcclure879
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Ayvex
At the intersection of business and gaming
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no sound in conference
#65
smcclure879
opened
9 years ago
0
formal log out button
#64
smcclure879
opened
9 years ago
0
hang up button
#63
smcclure879
opened
9 years ago
0
"can't find devices" when no camera attached..
#62
smcclure879
opened
9 years ago
1
saw a bad affine transformation, line 1040
#61
smcclure879
opened
9 years ago
0
allow login in the url so people can bookmark and be right in
#60
smcclure879
closed
9 years ago
1
give trees some altitude variation, and some land underneath
#59
smcclure879
opened
9 years ago
2
need a better UI...continue work on frakture.html?
#58
smcclure879
opened
9 years ago
0
put chosen user name front and center
#57
smcclure879
closed
9 years ago
1
should shut off the sdp telec info once the conference is established...avoid junking the db
#56
smcclure879
opened
9 years ago
0
multiplayer functionality
#55
smcclure879
closed
10 years ago
3
Merge pull request #53 from smcclure879/master
#54
smcclure879
closed
10 years ago
0
gamer object now draws
#53
smcclure879
closed
10 years ago
0
synching latest to the old live site
#52
smcclure879
closed
10 years ago
0
just synching up
#51
smcclure879
closed
10 years ago
0
add UI (albeit primitive) to control higher dimensional rendering
#50
smcclure879
closed
10 years ago
0
attempt 1 at stepper module
#49
smcclure879
closed
10 years ago
0
forgot to handle this case, when the hiProjOffset isn't available yet du...
#48
smcclure879
closed
10 years ago
0
add fourth dimension to the graphing for ERQ
#47
smcclure879
closed
10 years ago
2
bring in the thatch patches to the mc2map
#46
smcclure879
closed
10 years ago
0
fixed some color issues
#45
smcclure879
closed
10 years ago
0
night mode started
#44
smcclure879
closed
10 years ago
0
make points render as points, doAllSteps to make Dynamic loading easier,...
#43
smcclure879
closed
10 years ago
0
earthquake data set now loads, along with the work to untangle getting/s...
#42
smcclure879
closed
10 years ago
0
separating map and game world
#41
smcclure879
closed
10 years ago
0
Update index.htm
#40
smcclure879
closed
10 years ago
0
should we use someone else's game engine? (3 choices)
#39
smcclure879
opened
10 years ago
0
fixed the negate problem better for now. always negate in and out of ca...
#38
smcclure879
closed
10 years ago
0
cut some params to make trees more like cactus, but perform better. roug...
#37
smcclure879
closed
10 years ago
0
bring in the trees and fly to tree functionality for review of the negation problem
#36
smcclure879
closed
10 years ago
0
adding a forgotten new file
#35
smcclure879
closed
10 years ago
0
pulling in the lateDraw stuff (prep for iDrawable)
#34
smcclure879
closed
10 years ago
0
got orbital motion sort-of working. Why does the camera position always...
#33
smcclure879
closed
10 years ago
0
show the point of the selection. other selection fixes.
#32
smcclure879
closed
10 years ago
0
implemented selection of paths (really closest point to the click)
#31
smcclure879
closed
10 years ago
0
need to separate camera from the avatar
#30
smcclure879
opened
10 years ago
0
need a database backend
#29
smcclure879
closed
9 years ago
1
introduce notion of Scaling up and down
#28
smcclure879
opened
10 years ago
0
enable orbital motion based on selected point
#27
smcclure879
closed
9 years ago
2
investigate node.js
#26
smcclure879
opened
10 years ago
0
need to make the UI more of a controller...editing camZ should have that effect in real life
#25
smcclure879
opened
10 years ago
0
need to avoid rendering far-off details. how to decimate by downsampling?
#24
smcclure879
opened
10 years ago
1
need stateful notion of the world, so that a tree or similar may be selected
#23
smcclure879
closed
9 years ago
1
need vector-fill and textured triangle rendering
#22
smcclure879
opened
10 years ago
0
find a way to get rid of gravatar on the site
#21
smcclure879
closed
9 years ago
0
added color and lineWidth passthrus. water now blue, paths now brown.
#20
smcclure879
closed
10 years ago
0
need a centralized helpers.js file for all the nickle and dime math functions etc.
#19
smcclure879
opened
10 years ago
0
start a settings area, and move all the "bugbug settings" items to one central place
#18
smcclure879
opened
10 years ago
0
what should infinity look like?
#17
smcclure879
opened
10 years ago
0
Need to plumb color through to the renderer
#16
smcclure879
closed
10 years ago
0
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