Walking a mile in the shoes of a game developer.
Clean Living is another drop in the pool that is the survival game genre. The difference between this game and others is that our end-goal is not to publish the game and become overnight millionaires (though if you want to send us millions, let me know!).
Instead, our emphasis is on having fun and learning. In particular, we're not aiming for just collaborators and contributors to learn from this project, we intend for our group of software professionals to stream the majority of the game's development, demonstrating and putting into practice our broad range of industry leading practices, experience and knowledge.
As a result, there won't always be clear direction on what features will or will not be present in the game, as we'll be taking feedback and suggestions, implementing anything that sounds challenging or interesting. You can get a feel for what's currently under developement by checking out the issues page!
All collaborators on this project are strong advocates of clean code and agile, and as such will be demonstrating best practices, talking about object-orientated-programming design patterns, SOLID principles, SCRUM methodology, and so forth.
We'll be taking questions and feedback, where possible helping to put developers new to these concepts on the right track.
In no particular order, these are the current project collaborators, a little bit of information about each, and where to watch them stream!
Tommy Long (Smudge202)
I'm a Senior Software Developer and avid gamer with experience in commercial development since before I had any grey hair.
Twitch: http://www.twitch.tv/smudge202 Twitter: https://twitter.com/Smudge202
Dan Kirkhan (herecydev)
I'm Dan, junior developer; pro gamer.
Twitch: http://www.twitch.tv/herecydev
Matt Ridgway
I'm Matt, by day I'm a development manager and no longer get the chance to write any code, so I like to make up for it by contributing to projects like this.
Twitch: http://www.twitch.tv/mattridgway Twitter: https://twitter.com/Matt_Ridgway
The initial collborators all know one another offline, but we're by no means a closed net group. We remain open to suggestions and pull-request contributions to the project.
Our only condition is that Pull-Requests follow the same agile clean-code format on which the project is based! Pull-Requests that don't quite meet the mark we will endeavour to provide constructive feedback in order to remedy any faults and continue the merge. Pull-Requests falling too far short will simply be declined, though we invite the authors to ask for help and try again.
The team can be contacted through our group e-mail address:
clean.living.devs@gmail.com
Feel free to send any feedback or hate mail - Tommy feeds on your rage! We also invite you to create issues and comment on our existing issues, especially if you would like for us to prioritise certain work over others because it is of interest to you.