sneakernets / zdoom

ZDoom is an enhanced port of the official DOOM source code to Windows and POSIX platforms. As such, it also adds new features not found in the version published by id Software.
http://zdoom.org
6 stars 0 forks source link

Some sounds are max volume regardless of distance #11

Closed sneakernets closed 8 years ago

sneakernets commented 9 years ago

As reported on 0.74 release of DemonSteele: Some sounds play at full volume regardless of distance from actor playing the sound. Not sure if it's due to a logic error or the sound format.

The most common is the charge-up sound for the sergeants' blasters.

OrdinaryMagician commented 9 years ago

This is an upstream bug in the zdoom openal code, it's being looked into, I think.

sneakernets commented 9 years ago

Looks like it's to deal with stereo sounds. I had no idea zdoom had that ability.

OrdinaryMagician commented 9 years ago

Yeah, FMOD seems to handle it fine.

sneakernets commented 8 years ago

Sounds are converted to Mono before playing. Unfortunate, but a workaround for now. Closing.