sneakyevil / IL2CPP_Resolver

A run-time API resolver for IL2CPP Unity.
https://sneakyevil.gitbook.io/il2cpp-resolver/
The Unlicense
323 stars 65 forks source link

Improving the documentation #26

Closed ElCapor closed 1 year ago

ElCapor commented 1 year ago

Hello sneakyevil , your work is super useful , and i learned a lot from it. I wanted to benefit other potential users of your tool by improving the wiki , adding more examples and more explanations. Is it possible to do that ? Is there a repository of the wiki of il2cpp_resolver we can work and improve or anything that could do ?

sneakyevil commented 1 year ago

No clue, how gitbook works with collab, perhaps you could make own wiki and then I could link that.

ElCapor commented 1 year ago

Alright , i took a look and gitbook sounds hard for colab. I am going to make a gitbook documentation and then link it here : D Thanks for answer ! btw i noticed a small thing , it seems to me that Component->Destroy function is broken , and that il2cpp_resolver doesnt really work on x86 games (i.e Granny 3 , was able to make mod menu with scaffold but doesnt work when looking for gameobjects using Unity::GameObject::Find() and it crashes)

RaizyDaizy commented 1 year ago

on x86 games works only Minhook, IL2CPP Resolver only x64 games works. feel the difference!!!

Glatrix commented 1 year ago

on x86 games works only Minhook, IL2CPP Resolver only x64 games works. feel the difference!!!

Just added a PR that makes it work with both x86 and x64 feel the similarities!!! lol

TomieAi commented 1 year ago

does this work on android?

extremeblackliu commented 1 year ago

does this work on android?

no