sneakyevil / SD-RenderTweaker

(Sleeping Dogs: Definitive Edition) Modification which gives more option to modify game rendering, ex. disabling Anti-aliasing, certain UI widgets, etc...
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Feature List - Camera: - FOV - Vehicle: - Disable Auto Center - Auto Center Timer - Center Speed - Disable Noise - Disable Reverse - Game: - Highlight: - Attacking Character (Combat) - Environment Objects (Combat/Grapple) - World Effects: - Disable Health UI - Renderer: - Ambient Occlusion (AO) - Anti Alias (AA) - Depth Of Field (DOF) - Hair Blur - HDR Bloom - Planar Reflections - Sky Irradiance Volumes - Shadows: - Allow Spots - Split (0, 1, 2) - Bias - Hud: - Health Meter - Minimap - Face Meter - Weapon Ammo - Popup: - Mission Scoring (Police/Triad XP) - Region Indicator - Social Award - Objective Indicator - Overlay: - Action Buttons (Combat, Arrest, etc...) - Action Prompts (Vault, Sleep, etc...) - Crosshair - Objective Indicator - UI: - Text: - Global Scale Factor - Subtitles: - Enable - Scale Factor
Game Bug Fixes - Game window overlap to 2nd monitor in fullscreen mode.

Installation

  1. First check readme from SDmodding org: Here
  2. Download latest Release.zip file from Release or by Clicking here.
  3. Extract all files inside game folder
  4. Launch game
  5. If everything was installed properly you should be able to open the UI by pressing F10.

    Note for Linux Users: - You need to use launch option for game: `WINEDLLOVERRIDES="dinput8=n,b" %command%` this will make sure the dinput8.dll is used from game directory instead native dll provided by wine/proton. - This is needed because dinput8.dll is asi loader that allows it to load this modification!

Preview

Preview

Bug Reports/Requests

If there is any bug or you got any request, open the issue and properly describe about the thing.