IPXWrapper allows using software that needs IPX/SPX support on recent versions of Windows which no longer support it.
Copy the four included DLL files to the directory containing the program that needs it and run directplay-win32.reg or directplay-win64.reg, depending whether you are running 32-bit or 64-bit Windows.
By default, IPXWrapper will operate on all network interfaces in the system, which may not work correctly if you share more than one network with any other systems running IPXWrapper.
To instead use a single network interface, change the "Primary interface" to the interface you want to use. Some software may also require you to select the interface in question inside it. Disabling all other interfaces may make this easier.
You can choose to use a DOSBox IPX server to communicate with other hosts rather than exchanging packets directly, either to allow play over the Internet or communication between Windows and DOS games (running under DOSBox).
To enable this, select the "DOSBox UDP encapsulation" option in ipxconfig and enter the address/port of your DOSBox server.
NOTE: SPX connections are not supported when using this option.
If your software needs to send/receive real IPX frames, for example because it talks to an old piece of equipment that only understands IPX, install WinPcap and select the "Real IPX encapsulation" option in ipxconfig.
NOTE: SPX connections are not supported when using this option.
Software that uses WinSock 1.x and/or DirectPlay (before version 8) is supported.
The following have been reported to work:
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