sparshg / battleship

Classic battleship game, two-player, online, deployed.
http://sparshg.dev/battleship/
MIT License
2 stars 5 forks source link

Make scalable #8

Open sparshg opened 4 days ago

sparshg commented 4 days ago

Almost there, state is stored in database so server is stateless. But some bugs exist, the database is cleared on launch currently, and room people count is fetched from sockets connected to current server instead of database