Open sparshg opened 4 days ago
Almost there, state is stored in database so server is stateless. But some bugs exist, the database is cleared on launch currently, and room people count is fetched from sockets connected to current server instead of database
Almost there, state is stored in database so server is stateless. But some bugs exist, the database is cleared on launch currently, and room people count is fetched from sockets connected to current server instead of database