Closed vsonixbieber closed 5 months ago
The other reports of this conflict appear to be with a package called Common.Logging (or a custom Commons.dll
)
https://github.com/MoralisWeb3/unity-web3-game-kit/issues/76 https://github.com/Nethereum/Nethereum/issues/695 https://github.com/magiclabs/magic-unity/issues/7
This isn't a package we use, however, it looks like for us, its a conflict with System.DoubleNumerics specifically this internal class:
Its a shame Unity refuses to fix this on their end, since it would easiest to apply the fix to umul128
. https://issuetracker.unity3d.com/issues/namespace-umul128-error-when-multiplayer-netcode-for-gameobjects-is-installed-along-with-common-dot-logging-dot-core-library
There's no simple fixes we can do our end, since we depend on System.DoubleNumerics
, right now, we don't have a work around unless we decide to fork the project.
Marking as Not Planned
.
We don't have any plans to replace System.DoubleNumerics
any time soon.
If there's more user demand we can re-consider this.
Combining the speckle package with the unity collections package results in compilation errors due to namespace conflicts. I tested this behaviour in blank projects with unity versions 2021.3.16f1 and 2022.3.1f1 (build platform windows, mac & linux).