specklesystems / speckle-unity

AEC Interoperability for Unity through Speckle
https://speckle.systems/tag/unity/
Apache License 2.0
55 stars 20 forks source link

feat: pointcloud support #32

Closed haitheredavid closed 2 years ago

haitheredavid commented 3 years ago

Created simple point cloud mono class to support speckle point clouds. Uses pcx shader to render points

haitheredavid commented 3 years ago

@teocomi Added basic support for the converting to and from mono! 🚀 I created a simple mono object for the point cloud types with the main purpose of managing the renderer components, but it doesn't hold a reference to the speckle properties object.

We can easily add that component to the pc game object, but down the road we should move the speckle properties to be abstract so each speckle mono-object has support for it... I think