In reality - this can manifest as any user-visible graphics issue (see below) - affects both KFC and UFC modes.
Describe the issue
For laptops with Intel/AMD iGPU + NVIDIA dGPU combo, the game refuses to display anything on the external monitor. It doesn't matter if the external screen is set to the primary or secondary screen, the game will just not create a window.
For some people, the game launches, but at 1366x768. Or maybe at 1080p, but the wrong resolution.
Using the NVAPI Block does not seem to help.
Note for non-technical readers of this document
This is not bug in Spice, rather a side effect of how Voltex handles monitors. But it would be nice if a solution can be found, whether it's a set of shims provided by spice itself, or patches (hex edits).
Game and version
SDVX after ~2022 (the "year 1" release is apparently OK)
Version of spice2x
all
Attached log.txt file, if available
For VM (UFC) mode, symptom is that the user sees the following:
I:NvDisplayConfig: GetMainDisplayRefreshRate = 0.000hz
or
I:NvDisplayConfig: MainDisplay= 0.000hz
In reality - this can manifest as any user-visible graphics issue (see below) - affects both KFC and UFC modes.
Describe the issue
For laptops with Intel/AMD iGPU + NVIDIA dGPU combo, the game refuses to display anything on the external monitor. It doesn't matter if the external screen is set to the primary or secondary screen, the game will just not create a window.
For some people, the game launches, but at 1366x768. Or maybe at 1080p, but the wrong resolution.
Using the NVAPI Block does not seem to help.
Note for non-technical readers of this document This is not bug in Spice, rather a side effect of how Voltex handles monitors. But it would be nice if a solution can be found, whether it's a set of shims provided by spice itself, or patches (hex edits).