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spillerrec
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cgCompress
Efficiently store Visual Novel cgs by using a multi-image format for storing all variations of one image in one file. This way, only the differences need to be stored which reduces the file size significantly.
GNU General Public License v3.0
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Images with small changes end up bloating files
#18
spillerrec
opened
6 years ago
4
BMP conversion drops alpha, wrong results in evaluation
#17
spillerrec
closed
6 years ago
1
Implement image codecs without relying on Qt
#16
spillerrec
opened
6 years ago
0
Image::combine does not support cgcompress:alpha-replace
#15
spillerrec
opened
6 years ago
0
mustKeepAlpha not perfect
#14
spillerrec
opened
6 years ago
0
Evaluate estimates of image compressed size
#13
spillerrec
opened
6 years ago
0
Crash or incorrect results on different input sizes
#12
spillerrec
opened
7 years ago
0
Parallel decoding?
#11
spillerrec
opened
7 years ago
1
Decoder library
#10
spillerrec
opened
7 years ago
0
Investigate metadata standards
#9
spillerrec
opened
7 years ago
0
Base image could be a combination of all the images
#8
spillerrec
opened
7 years ago
0
New compression by detecting equal pixels
#7
spillerrec
opened
7 years ago
0
Split images to reduce pixel count
#6
spillerrec
opened
7 years ago
3
Detect the need of custom overlay
#5
spillerrec
opened
7 years ago
1
Automatic evaluation of compression
#4
spillerrec
closed
6 years ago
2
Crash if two images are equal
#3
spillerrec
opened
8 years ago
0
Non-optimal compression with overlapping repetitions
#2
spillerrec
opened
8 years ago
1