spotenza2016 / Mimema

Mimema (greek for "to imitate") is a "from scratch" C++ 3D Game Engine using OpenGL
0 stars 0 forks source link

Implement own GLM #12

Open spotenza2016 opened 2 months ago

spotenza2016 commented 2 months ago

I should implement my own specification for GLM vector operations. Additionally, I should either move everything to double, or to float since right now, there's a lot of double to float warnings.