Open spotenza2016 opened 2 months ago
Should probably also use quaternion, and maybe even different camera settings instead of lookat.
Camera should also be initialized properly instead of just default as it is currently. Position/lookat should probably be set per level, while aspect ratio, near/far should probably be set by engine settings.
The current HMI class is just a simple implementation to have that logic in its own class while having demo functionality be usable. It needs to be fully implemented, with a cleaner approach to camera movement (storing the original basis set, etc).