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sr4dev
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Unity-SpriteAssist
Unity Sprite mesh extension
https://github.com/sr4dev/Unity-SpriteAssist
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Ability to create meshes at runtime?
#72
cihadturhan
opened
6 days ago
2
Setting default import values
#71
lgarczyn
closed
2 months ago
1
Request Guide for creating shader/material compatible with this tool
#70
lamlnt
closed
2 months ago
1
Not working when editing the mesh of a PSD sprite
#69
cwbeta
opened
7 months ago
1
Support conditional include / exclude based on globs
#68
konistehrad
closed
9 months ago
1
Change Settings path from PreferencesFolder to ProjectFolder
#67
konistehrad
closed
9 months ago
1
Out of Memory Errors on First Project Open
#66
konistehrad
closed
9 months ago
12
Parallel Import Issue
#65
sr4dev
opened
1 year ago
1
Fix Parallel import issue.
#64
sr4dev
closed
1 year ago
0
Reselect when Outline changed.
#63
sr4dev
closed
1 year ago
0
Made Mesh Prefab replaceable
#62
sr4dev
closed
1 year ago
0
Missing mode selector
#61
stencg
closed
1 year ago
2
Clear assigned old MeshPrefab when texture duplicated.
#60
sr4dev
closed
1 year ago
0
Clear assigned old MeshPrefab when texture duplicated.
#59
sr4dev
closed
1 year ago
0
Issues when shaders don't use _MainTex #57
#58
sr4dev
closed
1 year ago
0
Issues when shaders don't use _MainTex
#57
sr4dev
closed
1 year ago
0
Can we change the properties of sprite by code ?
#55
NguyenLong-02
closed
1 year ago
1
Fix QualitySettings.globalTextureMipmapLimit missing issue. API Chang…
#54
sr4dev
closed
1 year ago
0
Fixed an issue that caused 'QualitySettings.globalTextureMipmapLimit'…
#53
sr4dev
closed
1 year ago
0
Preview windows on wide or tall sprites
#52
Gasparfx
closed
1 year ago
5
Feature/minor fixes
#51
sr4dev
closed
1 year ago
0
Feature/minor fixes
#50
sr4dev
closed
1 year ago
0
Done: Unity 2022.2 and Sprite Atlas V2 bug
#49
Gasparfx
closed
1 year ago
6
fix: Unity 2022.2. import settings never end.
#48
sr4dev
closed
1 year ago
0
Unity 2022.2 Import Setting File Issue
#47
sr4dev
closed
1 year ago
0
When can support multiple sprite thanks
#46
Luoweihong
closed
2 years ago
1
How to make a Polygon Collider 2D using the generated mesh?
#45
CharlieHess
closed
2 years ago
2
About version update
#44
sr4dev
closed
1 year ago
0
RepeatButton -> Button
#43
sr4dev
closed
2 years ago
0
RepeatButton -> Button
#42
sr4dev
closed
2 years ago
0
edit menu item
#41
sr4dev
closed
2 years ago
0
Feature/v0.13.x
#40
sr4dev
closed
2 years ago
0
Feature/v0.13.x
#39
sr4dev
closed
2 years ago
0
Mesh normals aren't correct
#38
MateuszRe
opened
2 years ago
9
Mesh generation breaks when sprites size is scaled down using the MaxSize texture import setting
#37
MateuszRe
closed
2 years ago
1
Auto mesh update when Custom Outline(or Texture) changed.
#36
sr4dev
closed
2 years ago
0
[Feature Request] New mode for pixel art asset
#35
sr4dev
closed
2 years ago
1
Importer(TextureImporter) generated inconsistent result for asset
#34
sr4dev
opened
3 years ago
2
Develop
#33
sr4dev
closed
3 years ago
0
Develop
#32
sr4dev
closed
3 years ago
0
Add new Mode 'Unity Default for Opaque'
#31
sr4dev
closed
3 years ago
0
Rename prefab when renamed texture asset
#30
sr4dev
closed
3 years ago
0
Update mesh prefab when Reimport texture
#29
sr4dev
closed
3 years ago
0
'Unity Default' mode thumbnail preview not updated
#28
sr4dev
closed
3 years ago
1
Split samples
#27
sr4dev
closed
3 years ago
0
'Unity Default' mode does not support Thickness
#26
sr4dev
closed
3 years ago
0
Develop
#25
sr4dev
closed
3 years ago
0
Develop
#24
sr4dev
closed
3 years ago
0
v0.7.0
#23
sr4dev
closed
3 years ago
0
Fix default thumbnail count issue
#22
sr4dev
closed
3 years ago
0
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