Smackage is a prototype package manager for Standard ML libraries. Right now it does only minimal installation; it is mainly designed to provide a standard way of getting Standard ML code that understands where other Standard ML code might be found on the filesystem.
Installation takes five steps, and the first and last two steps are optional.
Step 1: Pick a SMACKAGE_HOME
directory (optional).
The $SMACKAGE_HOME
directory is where Smackage will put all of its files.
This will be ~/.smackage
by default if you don't do anything; see the
section "The $SMACKAGE_HOME directory" towards the bottom if you'd like
Smackage to put its files somewhere else.
Step 2: Set up your SML compilers to use Smackage.
You have to configure your SML compilers to find the code that Smackage will put on your system. This is a bit system-dependent; see the section "Setting up your SML path map" below for details.
Step 3: Download.
Finally, you can actually build Smackage with the following commands; the
first git clone...
command is just one of the ways you can get smackage
onto your hard drive; an alternative would be to download one of the
tarred or zipped releases.
Note: the directory (probably named smackage
) that you put the initial
Smackage code into should not be the same as the $SMACKAGE_HOME
directory.
$ git clone https://github.com/standardml/smackage.git # or something
$ cd smackage
$ make mlton # (or `smlnj', or `win+smlnj' if you're in Cygwin)
$ bin/smackage
Smackage now lives in the bin
subdirectory of the current directory.
To install smackage in $SMACKAGE_HOME,
$ DESTDIR=$SMACKAGE_HOME make install
Now you can proceed to update your path and use smackage without having the build repository available.
Step 4: Update your PATH (optional).
Smackage-aware applications have a makefile option install
that places
a binary in $SMACKAGE_HOME/bin
IF the makefile is invoked through
smackage make
. If you want to use Smackage to install applications,
you should add $SMACKAGE_HOME/bin
to your PATH
environment variable.
(Remember: don't literally add $SMACKAGE_HOME/bin
, replace
$SMACKAGE_HOME
with the absolute path of whatever directory you picked
in Step 1. So you'll really add something like
/Users/myusername/.smackage/bin
to your path.)
Step 5: Bootstrap (optional).
Smackage is a smackage-aware application! If you added
$SMACKAGE_HOME/bin
to your search path, then you can run the following:
$ bin/smackage refresh
$ bin/smackage make smackage mlton # or smlnj, or win+smlnj, etc
$ bin/smackage make smackage install
$ which smackage
(Type bin/smackage make smackage
to see all the possible installation
options: polyml, win+mlton, mlkit, etc...)
The last command, which smackage
, should report that Smackage can be found
at $SMACKAGE_HOME/bin/smackage
. Now you've bootstrapped Smackage: you no
longer need the current directory where you downloaded Smackage, you just
need the $SMACKAGE_HOME
directory.
If you've performed all the steps described above, you will be able to
refer to cmlib as $SMACKAGE/cmlib/v1/cmlib.cm
(in SML/NJ .cm files) or as
$(SMACKAGE)/cmlib/v1/cmlib.mlb
(in .mlb files).
You want to add $SMACKAGE_HOME/bin
to your path if you want to use
applications compiled through Smackage.
Smackage doesn't have a uniform build process, at least not yet. Instead, we
support a simple smackage make
command. If you type
smackage make package blah blah blah
, smackage will try to run
make blah blah blah
in the directory where package
lives. We suggest that
if your tool compiles into binaries, say, you add a makefile option install
that copies the
created binaries to the directory $(DESTDIR)/bin
, in the style
described here.
For instance, the following commands get and install Twelf.
$ smackage refresh
$ smackage get twelf
$ smackage make twelf smlnj # or mlton, ...
$ smackage make twelf install
If $SMACKAGE_HOME/bin
is on your search path, you can then refer to the
twelf-server
binary like this:
$ which twelf-server
/Users/rjsimmon/.smackage/bin/twelf-server
$ twelf-server
Twelf 1.7.1+ (built 10/30/11 at 00:37:12 on concordia.wv.cc.cmu.edu)
%% OK %%
Smackage will live in a directory that we'll refer to
as $SMACKAGE_HOME
in this section. This directory is probably
~/.smackage
, but see the section on $SMACKAGE_HOME
below for more
information. Whenever you see the string $SMACKAGE_HOME
in the text below, you
should replace it with the appropriate absolute file path, for instance I
wouldn't actually write
SMACKAGE $SMACKAGE_HOME/lib
in a pathconfig file for Standard ML of New Jersey; instead, I'd write
SMACKAGE /Users/rjsimmon/.smackage/lib
Make sure you use an absolute path - starting with "/", or whatever your system uses to refer to the file system root.
Find the file lib/pathconfig
in the installation directory for SML/NJ, and
add the following line:
SMACKAGE $SMACKAGE_HOME/lib
Create a file ~/.smlnj-pathconfig
containing the following line (or add
the following line to ~/.smlnj-pathconfig
if it exists already):
SMACKAGE $SMACKAGE_HOME/lib
Find the MLBasis Path Map, stored
in a file called mlb-path-map
, usually somewhere like
/usr/lib/mlton/mlb-path-map
or
/usr/local/lib/mlton/mlb-path-map
, depending on your system. Add the line
SMACKAGE $SMACKAGE_HOME/lib
MLton allows mlb path variables to be set on the mlton
command
line. If you don't want to edit the global mlb-path-map
file, you
can pass the SMACKAGE path as a command line argument to mlton
. Since
doing this all the time is tedious and would break build scripts, you
probably want to set up a wrapper script somewhere in your path that
looks like:
#!/bin/sh
$MLTON_PATH -mlb-path-var 'SMACKAGE $SMACKAGE_HOME/lib' "$@"
where $MLTON_PATH
and $SMACKAGE_HOME
are replaced with the appropriate
paths. For example, on my system, I have a file /home/sully/bin/mlton
that contains:
#!/bin/sh
/usr/bin/mlton -mlb-path-var 'SMACKAGE /home/sully/.smackage/lib' "$@"
MLKit and SMLtoJs support .mlb-files much like MLton. The only limitation is that MLKit and SMLtoJs do not support export filtering through the use of explicit MLB module bindings.
To allow for MLKit or SMLtoJs to find a definition for the $SMACKAGE
MLB path variable, add a line to the appropriate mlb-path-map
file
found in ~/.mlkit/
, ~/.smltojs/
, /usr/local/mlkit/
, or
/usr/local/smltojs
:
SMACKAGE $SMACKAGE_HOME/lib
Be aware that when MLKit (or SMLtoJs) is compiling a package, it will
write files within MLB/
subfolders of the package's folder. This
behavior may cause problems if you don't have write access to the
$SMACKAGE_HOME/lib
folder.
Smackage has to figure out where it lives on the file system whenever it
starts up; the installation instructions referred to the directory where
smackage lives as $SMACKAGE_HOME
. Smackage goes through the following process
to try and determine $SMACKAGE_HOME
:
SMACKAGE_HOME
environment variable is defined, then smackage will
always use that as $SMACKAGE_HOME
. If this directory does not
exist, smackage will try to create it. Otherwise,/usr/local/smackage
exists, smackage will use that as
$SMACKAGE_HOME
. Otherwise,/opt/smackage/
exists, smackage will use that as
$SMACKAGE_HOME
. Otherwise,~/.smackage
, where ~
is
defined by the HOME
environment variable. If this directory does not
exist, smackage will try to create it.