stayintarkov / SIT-Mod-Ports

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How are these mods different to those on SPT-Hub? #62

Open Elegioneer opened 4 months ago

Elegioneer commented 4 months ago

What's the difference between SIT-ported mods and their original counterparts? Will normal SPT-AKI mods work with SIT if I install them the way they tell you to install them? I installed the latest versions of SAIN and its requirements, and I'm not quite sure if it works. I feel like difficulty and spawn density settings that you're prompted to choose before starting a raid override SAIN.

DJ3dyo commented 4 months ago

That's actually a good question id like to ask myself, i think tho that it might just be some sort of them simply just not loading-in correctly, my clue would be that they are getting ignored on some sort of load cause of missing AKI's DLL's from the SIT server, i think.

So far ive been able to add myself custom traders without problem, but i can't add anything that introduce new guns/models etc, as they don't load and give me a "Dodge dog blank model" Also, custom missions support for those custom traders only half-work as i can complete custom vendor kill missions but not in-game placing objective with map with VIRTUAL'S CUSTOM QUEST LOADER 2.0.0, might has something to do on what is going on in the BepInEx folder as the rest works but not the lil extra of the mod itself. (BTW who ever is taking care of that, can you check this id like to add lotus custom missions again !)