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steaklive
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DXR-Sandbox-GI
Simple DirectX 12 toy framework for testing Global Illumination: Reflective Shadow Mapping, Light Propagation Volume, Voxel Cone Tracing, DXR
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Questions about Lpvinjection and DX12
#8
Xiyinyue
opened
1 year ago
4
i have some questions about the project
#7
Xiyinyue
closed
1 year ago
1
TOFIX: crashes during samplers creation on AMD GCN
#6
steaklive
closed
1 year ago
2
Dxr reflections
#5
steaklive
closed
3 years ago
0
TOFIX: Correct rotations for dir. light in ImGui
#4
steaklive
closed
3 years ago
0
TODO: Add GPU timestamps & simple profiler
#3
steaklive
opened
3 years ago
0
TODO: Add proper GPU memory allocation for RTs
#2
steaklive
opened
3 years ago
0
TODO: Generalize Draw call for objects
#1
steaklive
closed
3 years ago
0