Closed PEPSoares closed 2 years ago
Hi,
I've never encounter this error but, according to this forum post (https://forum.unity.com/threads/constant-crashes-failed-to-present-d3d11-swapchain-due-to-device-removed.987834/), it seems to happen to some people as well.
They are mentioning that deleting the Library folder might solve the issue. Did you try it ?
Best regards, Benjamin Vallon
Thanks for the tip but unfortunately nothing changed.
The same question!
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Hi,
I'm trying to use a ZED2 with unity and I'm having some problems. I downloaded the latest zed 2 unity package.
Some demos work, like: Dark room , drone shooter greenscreen etc....
But the ones that I needed don't: Skeleton tracking and Object detection.
When I press play everything seems to work but only for a second or two. I can see the cam stream but then it blocks. Sometimes unity fps counter keeps couting sometimes it doesn't but everytime I press play again to stop playing unity blocks and I have to kill the process.
On the console there is only Starting Object Detection. This may take a moment. Object Detection module started in 6 seconds.
All the samples on the SDK work without any problem. I'm using: Win10 pro 64 Unity 2020.3.6f1 CUDA 11.1.0 ZED sdk 3.5.0 for cuda 11.1
And running on a NVIDIA GeForce RTX 3060 Laptop GPU
At first I got this error:
Which stoped showing after I changed TdrDelay to 10s. https://docs.microsoft.com/en-us/windows-hardware/drivers/display/tdr-registry-keys