Closed Gnoknop closed 2 years ago
Hi,
You need to call the GreenScreenManager.UpdateShader() function just after modifying the range value (or any other param).
Best, Benjamin Vallon
How could i miss it ? Works perfectly, thanks a bunch !
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Preliminary Checks
Proposal
Hello, I am wondering how could I dynamically ( in script ) change the " Range " value ?
Gived it a few try but, while it does change the " Range " float value and the Range slider, in the inspector, it doesn't affect the final result. The final result only update when you manually use the slider in the inspector.
Is there a way to do it in script ?
S.D.K Version i use : 3.6.0
Thank you for your help
Use-Case
No response
Anything else?
No response