Closed stickleprojects closed 2 days ago
Add support for a room attribute called "DARK" This will kill the player if they enter the room, it will display a cause of death "tripped over something in the dark" UNLESS the player is
Add support for a room attribute called "DARK" This will kill the player if they enter the room, it will display a cause of death "tripped over something in the dark" UNLESS the player is