Spreed WebRTC implements a WebRTC audio/video call and conferencing server and web client.
The latest source of Spreed WebRTC can be found on GitHub. If you are a user, just wanting a secure and private alternative for online communication make sure to check out the Spreedbox, providing a ready to use hardware with Spreed WebRTC included.
Spreed WebRTC compiles directly to native code and has no external runtime dependencies. See here for details.
If you got spreed-webrtc from the git repository, you will first need
to run the included autogen.sh
script to generate the configure
script.
Configure does try to find all the tools on your system at the standard locations. If the dependencies are somewhere else, add the corresponding parameters to the ./configure call.
$ ./configure
$ make
There are several make targets available. Get Go external dependencies at
least once with make get
, all the other targets depend on this.
$ make get
$ make assets
$ make binary
spreed-webrtc-server [OPTIONS]
-c="./server.conf": Configuration file.
-cpuprofile="": Write cpu profile to file.
-h=false: Show this usage information and exit.
-l="": Log file, defaults to stderr.
-memprofile="": Write memory profile to this file.
-v=false: Display version number and exit.
An example configuration file can be found in server.conf.in.
Connect to the server URL and port with a web browser and the web client will launch.
To build styles and translations, further dependencies are required. The source tree contains already built styles and translations, so these are only required if you want to make changes.
The following Node.js modules are required, these may be installed
locally by running npm install
from the project root. Consult the
package.json
file for more details.
Styles can be found in src/styles. Translations are found in src/i18n. Each folder has its own Makefile to build the corresponding files. Check the Makefile.am templates for available make targets.
Javascript console logging is automatically disabled and can be enabled by
adding the query parameter debug
to your url https://my_url?debug
.
Copy the server.conf.in to server.conf.
Build styles, javascript and binary using make. Then run
./spreed-webrtc-server
The server runs on http://localhost:8080/ per default.
HTML changes and Go rebuilds need a server restart. Javascript and CSS reload directly.
Spreed WebRTC should be run through a SSL frontend proxy with
support for Websockets. Example configuration for Nginx can be
found in doc/NGINX.txt
.
In addition, for real world use, one also needs a STUN/TURN server configured (with shared secret support).
See https://github.com/coturn/coturn for a free open source TURN server implementation. Make sure to use a recent version (we recommend 3.2). Versions below 2.5 are not supported.
For WebRTC usage, be sure to enable long-term credentials, fingerprinting, and set the realm. See https://github.com/coturn/coturn/wiki/turnserver#webrtc-usage for more information.
We provide official Docker images at https://hub.docker.com/r/spreed/webrtc/. Of course you can build the Docker image yourself as well. Check the Dockerfiles in this repository for details and instructions.
Use the following command to run a Spreed WebRTC Docker container with the default settings from our official Spreed WebRTC Docker image.
docker run --rm --name my-spreed-webrtc -p 8080:8080 -p 8443:8443 \
-v `pwd`:/srv/extra -i -t spreed/webrtc
Chrome should work out of the box.
As of Firefox >= 36 you must append the domain being used to the allowed domains
to access your screen. You do this by navigating to about:config
, search for
'media.getusermedia.screensharing.allowed_domains', and append the domain
to the list of strings. You can edit the field simply by double clicking on it.
Ensure that you follow the syntax rules of the field. If you are using an ip:port
url, simply append ip
to the list. Also ensure that you are using https
,
otherwise permission will be denied to share your screen. You do not need to restart
or reload in order for it to take affect.
make fmt
and make jshint
before commit).Spreed WebRTC
uses the AGPL license, see our LICENSE
file.