For educational purposes / for reasons of documentation (screenshots) and for reasons of showing which different homebrew is able to be executed by the Dolphin emulator, it was possible to run GCMM 1.5.0 in Dolphin emulator.
(I know that the current realease of Dolphin emu does not emulate SDcard / SDGecko in GameCube mode)
Well, GCMM version 1.5.2 does not work anymore - it just does not boot anymore.
In the Dolphin Emu settings, I did already try the common trouble solution methods (disable HLE audio emulation and disable any emulated GameCube memory card slot, using cached interpreter in the CPU settings and enabling MMU), but it does not help
For educational purposes / for reasons of documentation (screenshots) and for reasons of showing which different homebrew is able to be executed by the Dolphin emulator, it was possible to run GCMM 1.5.0 in Dolphin emulator. (I know that the current realease of Dolphin emu does not emulate SDcard / SDGecko in GameCube mode)
Well, GCMM version 1.5.2 does not work anymore - it just does not boot anymore.
In the Dolphin Emu settings, I did already try the common trouble solution methods (disable HLE audio emulation and disable any emulated GameCube memory card slot, using cached interpreter in the CPU settings and enabling MMU), but it does not help