Open ghost opened 1 year ago
This might just be an issue with Xash3D itself or maybe it had to be done to make the RT work.
This might just be an issue with Xash3D itself
No, it's just not implemented in the render. This requires a special rendering technique .
This might just be an issue with Xash3D itself or maybe it had to be done to make the RT work.![bug](https://user-images.githubusercontent.com/99624387/224507898-915ff7d3-30fe-478b-b5e5-73162b4efaae.png)