Xash3D: Ray Traced is a fork of the Xash3D FWGS engine with the added custom path-traced renderer.
Latest compiled build for Half-Life 1 can be found at https://github.com/sultim-t/xash-rt/releases
1) Clone this git repository 1) Setup dependencies
RTGL1_SDK_PATH
environment variable should point to it)SDL2_VC
folder)xash3d-fwgs.sln
1) Build solution