Open KyleGospo opened 1 year ago
Everything works great minus some artifacts at the bottom and right edges of the screen.
I am using an RX 6900 XT on Mesa/RADV, 22.3.5, I can also confirm the same behavior on the Steam Deck. Let me know if there's any more information I can provide or anything I can tweak in the console for you.
How did you get this running on Linux?
Same here, but on RADV's software raytracing (i'm running on Vega 10 graphics)
Everything works great minus some artifacts at the bottom and right edges of the screen. Below are some example photos:
I am using an RX 6900 XT on Mesa/RADV, 22.3.5, I can also confirm the same behavior on the Steam Deck. Let me know if there's any more information I can provide or anything I can tweak in the console for you.
How did you even get it to work? tells me to check my video drivers with proton experimental
Everything works great minus some artifacts at the bottom and right edges of the screen. Below are some example photos: I am using an RX 6900 XT on Mesa/RADV, 22.3.5, I can also confirm the same behavior on the Steam Deck. Let me know if there's any more information I can provide or anything I can tweak in the console for you.
How did you even get it to work? tells me to check my video drivers with proton experimental
Use Winetricks and try installing VCRun2019
I think bloom causes this, i disabled it and the artifacts were gone
Everything works great minus some artifacts at the bottom and right edges of the screen. Below are some example photos: I am using an RX 6900 XT on Mesa/RADV, 22.3.5, I can also confirm the same behavior on the Steam Deck. Let me know if there's any more information I can provide or anything I can tweak in the console for you.
How did you even get it to work? tells me to check my video drivers with proton experimental
Use wine instead of proton, install dxvk and vcrun2019 with winetricks
Use wine instead of proton, install dxvk and vcrun2019 with winetricks
Thanks. Are you doing that in 64-bit prefix? I can only get winetricks to do a 32-bit install for vcrun2019 but the xash3d.exe is 64-bit. Which OS are you using? Any more clues?
Use wine instead of proton, install dxvk and vcrun2019 with winetricks
Thanks. Are you doing that in 64-bit prefix? I can only get winetricks to do a 32-bit install for vcrun2019 but the xash3d.exe is 64-bit. Which OS are you using? Any more clues?
Yes in 64-bit. Winetricks give me some warning about 32bit but vcrun2019 install both x86 and x64 I'm using NixOS.
I've checked on clean prefix, installed only vcrun2019 and it starts. Without vcrun2019 I'm getting error about renderer.
I think bloom causes this, i disabled it and the artifacts were gone
I can confirm this, disabling bloom removes the artifacts completely.
Since this is kind of the de-facto Linux issue, if anyone else wants to try this on their Steam Deck this is what I'm doing for playable framerates:
In-game settings:
Bloom: Off
FSR: Performance
Vsync: Off
Controls -> Adv Controls -> Autoaim: On
Steam quick menu settings:
Framerate limit: Off
Manual GPU Clock Control: 1600
Powertools Decky Loader Plugin:
SMT: Off
CPU Frequency Limits: On, 400-1500
Launch Options in Lutris (With VC2019 installed):
-width 1280 -height 800 -fullscreen +sleeptime 0 +fps_max 31 +rt_ef_crt 1 +rt_shadowrays 1
Be sure to also add RADV_PERFTEST=rt
to your environment variables in Lutris.
The CRT is to hide the ugly from the very aggressive FSR at lower resolutions.
@KyleGospo Another Steam Deck option that will help with the performance a bit: sleeptime 0
. Read my explanation here: https://github.com/sultim-t/xash-rt/issues/25#issuecomment-1442661030
Everything works great minus some artifacts at the bottom and right edges of the screen. Below are some example photos:
I am using an RX 6900 XT on Mesa/RADV, 22.3.5, I can also confirm the same behavior on the Steam Deck. Let me know if there's any more information I can provide or anything I can tweak in the console for you.
How is yours so crisp? My game looks like one of those meme backrooms videos. It's a fuzzy mess. Running on Linux with a 6900 XT at 1080p.
How is yours so crisp? My game looks like one of those meme backrooms videos. It's a fuzzy mess. Running on Linux with a 6900 XT at 1080p.
Don't use the CRT shader.
Installing VCRun19 was the trick. This should be added to the README or somewhere
@KyleGospo
Since this is kind of the de-facto Linux issue, if anyone else wants to try this on their Steam Deck this is what I'm doing for playable framerates:
In-game settings:
Bloom: Off FSR: Performance Vsync: Off Controls -> Adv Controls -> Autoaim: On
Steam quick menu settings:
Framerate limit: Off Manual GPU Clock Control: 1600
Powertools Decky Loader Plugin:
SMT: Off CPU Frequency Limits: On, 400-1500
Launch Options in Lutris (With VC2019 installed):
-width 1280 -height 800 -fullscreen +sleeptime 0 +fps_max 31 +rt_ef_crt 1 +rt_shadowrays 1
Be sure to also addRADV_PERFTEST=rt
to your environment variables in Lutris.The CRT is to hide the ugly from the very aggressive FSR at lower resolutions.
Hey It'd be nice if you (or anyone else who can get this to run) makes a tutorial video. I keep getting the same error when launching through lutris even though I used the above settings:
Maybe it's the way I put the files in the Half-Life directory? I extracted them into their respective folders (rt and rt_bin) and then took the contents of those folders and dropped them in to the Half-Life folder.
Use winetricks to install vcrun2019
Use winetricks to install vcrun2019
How do I do that? I've been searching all over the web and still can find no result.
Use winetricks to install vcrun2019
How do I do that? I've been searching all over the web and still can find no result.
My game still won't launch. It keeps giving me an error. Do you think it's the way I placed the folders? I've already tried "verifying the integrity of the game files" in the properties tab of steam. I followed the instructions from before and installed vcrun2019. Here's the error I got, and here's my placement of the files:
Yeah that's not installed correctly, the hl1-rt folder shouldn't be there at all.
...and now that I've dragged and dropped the contents of rt and hl1-rt, it's giving me that original error. Here's what my file system looks like:
If you can't find a fix, just tell me what you did to install it in the first place.
Installed exactly as the readme said to, then installed vcrun2019 as shown above. I would just start over and do it again.
But the thing is, the readme is unclear. Do I do this?
If we could call over discord that would be great, I'm London#8708
Everything works great minus some artifacts at the bottom and right edges of the screen.
I am using an RX 6900 XT on Mesa/RADV, 22.3.5, I can also confirm the same behavior on the Steam Deck. Let me know if there's any more information I can provide or anything I can tweak in the console for you.
Now I've finally got it running, I too get the artifacts, but moving between FSR 2.1 settings can make them disappear. Try moving from performance to balanced once or twice.
@KyleGospo
Since this is kind of the de-facto Linux issue, if anyone else wants to try this on their Steam Deck this is what I'm doing for playable framerates: In-game settings:
Bloom: Off FSR: Performance Vsync: Off Controls -> Adv Controls -> Autoaim: On
Steam quick menu settings:
Framerate limit: Off Manual GPU Clock Control: 1600
Powertools Decky Loader Plugin:
SMT: Off CPU Frequency Limits: On, 400-1500
Launch Options in Lutris (With VC2019 installed):
-width 1280 -height 800 -fullscreen +sleeptime 0 +fps_max 31 +rt_ef_crt 1 +rt_shadowrays 1
Be sure to also addRADV_PERFTEST=rt
to your environment variables in Lutris. The CRT is to hide the ugly from the very aggressive FSR at lower resolutions.Hey It'd be nice if you (or anyone else who can get this to run) makes a tutorial video. I keep getting the same error when launching through lutris even though I used the above settings:
Maybe it's the way I put the files in the Half-Life directory? I extracted them into their respective folders (rt and rt_bin) and then took the contents of those folders and dropped them in to the Half-Life folder.
@londiebrondie your environment variable should be set like this:
Hey It'd be nice if you (or anyone else who can get this to run) makes a tutorial video. I keep getting the same error when launching through lutris even though I used the above settings: Maybe it's the way I put the files in the Half-Life directory? I extracted them into their respective folders (rt and rt_bin) and then took the contents of those folders and dropped them in to the Half-Life folder.
So you should set the wine prefix there too, before running the winetricks.
Hi im also having a similar issue, im on a steam deck and i set up lutris and proton with vcrun2019 as the earlier comments said however when launching the game i get this error:
Hi im also having a similar issue, im on a steam deck and i set up lutris and proton with vcrun2019 as the earlier comments said however when launching the game i get this error:
Did you add the RADV_PERFTEST=rt
environment variable?
Hi im also having a similar issue, im on a steam deck and i set up lutris and proton with vcrun2019 as the earlier comments said however when launching the game i get this error:
Did you add the
RADV_PERFTEST=rt
environment variable?
Yes I did and it still gives that error
So I tried uninstalling and reinstalling it over and over and eventually it worked lol. Thanks for the help.
Hi im also having a similar issue, im on a steam deck and i set up lutris and proton with vcrun2019 as the earlier comments said however when launching the game i get this error:
Did you add the
RADV_PERFTEST=rt
environment variable?Yes I did and it still gives that error
Show us a screenshot of how you've entered it. I've found that error is specifically when RADV_PERFTEST=rt is not set properly.
i have the same issue when i try to run it (note im not using the steam version)
I tried to set everything up as shown here, using lutris. I'm on Arch with an AMD Vega M GH. I get the following error message all the time: I added the environment variable 'RADV_PERFTEST=rt,emulate_rt' I'm using 'lutris-7.2-2-x86-64' and I tried three different wineprefixes. Any ideas ?
Thanks all for the great comments! They helped a lot! I really wanted to run this on the Steam Deck; it wasn't easy, but now it works. If you want to try, please find below my instructions:
RADV_PERFTEST=rt %command% -width 1280 -height 800 -fullscreen +sleeptime 0 +fps_max 31 +rt_ef_crt 0 +rt_shadowrays 1
Despite my hype, I was disappointed with the end result... I guess the Steam Deck is not able to manage the graphics. The controls are terrible as well, I was forced to play with a keyboard and a mouse. But maybe I am doing something wrong or I am using the incorrect settings
Everything works great minus some artifacts at the bottom and right edges of the screen. Below are some example photos:
I am using an RX 6900 XT on Mesa/RADV, 22.3.5, I can also confirm the same behavior on the Steam Deck. Let me know if there's any more information I can provide or anything I can tweak in the console for you.
How Did you run on linux? I want to run it on the steam deck, but i dont want to dual boot windows!
Everything works great minus some artifacts at the bottom and right edges of the screen. Below are some example photos:
I am using an RX 6900 XT on Mesa/RADV, 22.3.5, I can also confirm the same behavior on the Steam Deck. Let me know if there's any more information I can provide or anything I can tweak in the console for you.