sultim-t / xash-rt

Fork of the Xash3D FWGS with a real-time path tracing
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HD models from HL: Blue Shift? #170

Open beLLych opened 1 year ago

beLLych commented 1 year ago

Is there a chance we can see HD models from HL: Blue Shift in the HL: RT? They were included in original BS back in 2001 and then in the Steam version of original HL. So, any chances? Barneys

mastan-rus commented 1 year ago

You can copy Half-Life\valve_hd\models\barney*.mdl files to Half-Life\rt\valve\models\ folder. But these models don't have reflective helmet.

beLLych commented 1 year ago

OK, thanks. I'll try it

mastan-rus commented 1 year ago

To make helmet reflective open rt\data\textures.json with text editor, find the line "#models/barney/BX_Chrome1.mdl" then copy it to new line and change the model name to "#models/barney/barney_chrome.mdl".

barneyhd

beLLych commented 1 year ago

OK, thanks again. That worked! And what about other models? Is it that works for them too as well?

mastan-rus commented 1 year ago

It should work for many models, but some adjustments are required. E.g. HD scientists models have flickering coats for some reason. In theory you could replace and fix anything, see this guide: https://github.com/sultim-t/xash-rt/discussions/124