sultim-t / xash-rt

Fork of the Xash3D FWGS with a real-time path tracing
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Can't launch in fullscreen #54

Open Arnauw opened 1 year ago

Arnauw commented 1 year ago

Hi, first thanks for this fantastic mod, sadly I have a fullscreen issue, I followed all instructions ( + adding DLSS) for version 1.0.5, everything seems to work fine except for fullscreen, when I launch xash3d.exe the game launch windowed, looks like a window close to 1920x1080p, the in-game resolution is set to 2560x1440p (my monitor resolution). Note : I use a second monitor in 1920x1080p.

Changing the resolution (or Window size option) in-game do nothing, the window size doesn't change even after clicking "done" Using the ALT + ENTER shortcut do also nothing. I also tried to launch xash3d.exe with -fullscreen, but the game still launch windowed for some reason.

On the same topic, I would like to request if you could add a graphic option in-game to toggle windowed/fullscreen, that would be very nice :)

sultim-t commented 1 year ago

Thanks :)

But yes, window resize / switching state became tricky after some of my changes to Xash3d, might be that it picks up the wrong monitor to fetch the data. Need to check it

Monty81 commented 1 year ago

same problem here, i just cant change to any resolution :(

mcbpete commented 1 year ago

Unfortunately I also am unable to get it in fullscreen no matter which resolution I choose (changing resolution just changes with size of the window slightly). Not had any resolution issues with the Doom and Quake (1 or 2) RTX ports

System specs: Windows 11 laptop (single screen) with an NVidia Geforce 2080 Super

RoaminGrape commented 1 year ago

I found that on Windows 10, if you go to the shortcut's compatibility tab, you can select the "Change High DPI Settings" box. In there, if you check the High DPI Scaling Override box, and select the drop down to "System", it seems to scale the HUD to fill the screen. I hope that workaround works in the meantime. I've only just achieved this, and I don't know if it can lead to any visual bugs yet.

mcbpete commented 1 year ago

Perfect - Thanks @RoaminGrape , that works perfectly !

RoaminGrape commented 1 year ago

No Problem, back when I was trying to get the best of Resident Evil 2&3 sourcenext mods, I couldn't select to render at higher resolutions. That fixed it for those games, but introduced PS1 style holes in the polygons. So far I haven't seen any glitches on Xash-RT.