sultim-t / xash-rt

Fork of the Xash3D FWGS with a real-time path tracing
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Can we please get an answer on why this isn't working? #72

Open OBAViJEST opened 1 year ago

OBAViJEST commented 1 year ago

image

Why are unresolved issues being closed?

https://github.com/sultim-t/xash-rt/issues/36

https://github.com/sultim-t/xash-rt/issues/30

https://github.com/sultim-t/xash-rt/issues/2

No solutions anywhere

sultim-t commented 1 year ago

I'm out of ideas, more in-depth investigation is required with actual debugging tools.

There's some undefined behavior, I suppose.

Tuxist commented 1 year ago

hl-rt_crash

i have intel arc 770 with two Xeon E5-2680v4 and Win 11 Enterprise.

OBAViJEST commented 1 year ago

hl-rt_crash

i have intel arc 770 with two Xeon E5-2680v4 and Win 11 Enterprise.

Same thing on Win10 Pro 22H2 and GTX 1080

kin37ik commented 1 year ago

hl-rt_crash i have intel arc 770 with two Xeon E5-2680v4 and Win 11 Enterprise.

Same thing on Win10 Pro 22H2 and GTX 1080

Nvidia GTX10XX Series cards dont support raytracing, you need at minimum a 20 series or above.

EnterTheVoid-x86 commented 1 year ago

hl-rt_crash i have intel arc 770 with two Xeon E5-2680v4 and Win 11 Enterprise.

Same thing on Win10 Pro 22H2 and GTX 1080

Nvidia GTX10XX Series cards dont support raytracing, you need at minimum a 20 series or above.

incorrect, nvidia enabled raytracing support for pascal back in 2020. on my 1060 i can play both PrBoom-RT and Quake II RTX.