sunkper / Project-Summer-Island

A 3D scene made with Godot, inspired by Boku no Natsuyasumi 2.
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GIProbe light leaks #12

Closed sunkper closed 4 years ago

sunkper commented 4 years ago

Cap 2020-03-16 01-51-18-282

Light leaks. There are not gaps between.

I suppose this is the reason. Since Qodot does not skip these "hidden" faces they are lit and bleed light.

Cap 2020-03-16 01-51-13-666

Things to try:

sunkper commented 4 years ago

Tried a few things.

Cap 2020-03-17 23-49-49-770

Without "plug" probes:

Cap 2020-03-18 00-00-56-741

With "plug" probes:

Cap 2020-03-18 00-01-02-738

Cap 2020-03-18 00-03-02-800

And the lesson is...

Maybe anisotropy setting in 4.0 will help, but before that consider leaks during early level/env design phase.