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swlegion
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tts
Table Top Simulator Mod for Star Wars: Legion
MIT License
45
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27
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Multiple beta bug fixes
#528
matanlurey
closed
2 years ago
0
Upgrade cards on blue side spawn upside down
#527
matanlurey
closed
2 years ago
1
Check availability of Jetpacks for ARCs/Rex
#526
matanlurey
closed
2 years ago
1
Fix availability of Offensive/Defensive stance
#525
matanlurey
closed
2 years ago
0
Fix E-11D (check both in-game and JSON)
#524
matanlurey
closed
2 years ago
0
Fix the B2-HA model (incorrect one spawns?)
#523
matanlurey
closed
2 years ago
0
Verify that ID-10 is spawn-able (both in-game and both JSONs)
#522
matanlurey
closed
2 years ago
0
Do a quick update of errata/points to units.json
#521
matanlurey
closed
2 years ago
0
Sabine spawns with tokens without a range band, one of the tokens spawns center board
#520
matanlurey
closed
2 years ago
0
Verify all battle cards work as expected
#519
matanlurey
closed
2 years ago
1
Convert "center to center" lines to Projectors
#518
dicewrench
closed
1 year ago
1
Flip Camera so we start on Blue side
#517
dicewrench
closed
3 years ago
0
Update move tool colliders
#516
dicewrench
closed
3 years ago
0
Update many packages for NodeJS.
#515
matanlurey
closed
3 years ago
0
Unit builder refactor
#514
matanlurey
closed
3 years ago
0
Refactor deck stack
#513
matanlurey
closed
3 years ago
0
Refactor the list builder
#512
matanlurey
closed
3 years ago
0
Fix objects bag and generic CCs for homebrew
#511
matanlurey
closed
3 years ago
0
Merge #507 (with formatting fixed)
#510
matanlurey
closed
3 years ago
0
(Cherry Pick) Remove mainMenu() call on spawnUnitCard, which causes 'Unknown Error'…
#509
matanlurey
closed
3 years ago
0
Remove mainMenu() call on spawnUnitCard, which causes 'Unknown Error'…
#508
matanlurey
closed
3 years ago
0
Merge LegionCC
#507
ghost
closed
3 years ago
1
Add support for side-loading tokens.
#506
matanlurey
closed
3 years ago
0
Start supporting additional objects
#505
matanlurey
closed
3 years ago
0
Add (back) optional unit height parameter.
#504
matanlurey
closed
3 years ago
0
Dice assists (convert all surges, convert 1 surge, cancel 1 block/hit/crit)
#503
matanlurey
opened
3 years ago
0
Add the ability to "defeat" minis and then "restore" them via UI
#502
matanlurey
opened
3 years ago
0
A formal "rally" reminder (and assist), perhaps encoding courage (?)
#501
matanlurey
opened
3 years ago
0
Ability to "annotate" terrain w/ stats (light, area, barricade, etc) and see as HUD
#500
matanlurey
opened
3 years ago
0
Perks for beta testers (custom order tokens, holographic cards, we can think about it)
#499
matanlurey
opened
3 years ago
1
New table that could support 4 players
#498
matanlurey
opened
3 years ago
0
Formalized "activation" mechanic (instead of via command token)
#497
matanlurey
opened
3 years ago
0
Auto-lock all or most minis while a movement template is out
#496
matanlurey
closed
2 years ago
0
Remove the "PC" and replace all of its functions with XML UI
#495
matanlurey
opened
3 years ago
0
Ability to mark a minis original position (specifically for a vehicle to help during reposition)
#494
matanlurey
opened
3 years ago
0
Allow spawning a range ruler from any mini (not just the unit leader)
#493
matanlurey
closed
2 years ago
1
Add an option to swap a selected mini with the unit leader
#492
matanlurey
closed
1 year ago
1
Flip the table so blue player is the side the mod starts on, not red player
#491
matanlurey
closed
2 years ago
0
One click "zoom to mini facing another mini" and then click to restore (for LOS)
#490
matanlurey
opened
3 years ago
0
Re-encode "unitHeight" in cards.json
#489
matanlurey
closed
3 years ago
0
Handle tokens as UI on minis
#488
matanlurey
opened
3 years ago
0
Replace hard-coded Steam CDN URLs with Asset "Keys"
#487
matanlurey
opened
3 years ago
0
Chery pick #485 into v6
#486
matanlurey
closed
3 years ago
0
Update StarWarsLegion.lua
#485
dicewrench
closed
3 years ago
0
Fix some cards
#484
matanlurey
closed
3 years ago
0
Update welcome.xml and "fix" the FD cannon.
#483
matanlurey
closed
3 years ago
0
Cherry Pick: Read aStart instead of bStart for Payloads.
#482
matanlurey
closed
3 years ago
0
Read aStart instead of bStart for Payloads.
#481
matanlurey
closed
3 years ago
0
[Cherry Pick] Fix Collider rotation
#480
matanlurey
closed
3 years ago
0
Fix Collider rotation
#479
dicewrench
closed
3 years ago
0
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