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swoolcock
/
diddy
An Open Source Framework that includes a set of extra functions and APIs for the Monkey language.
MIT License
21
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4
forks
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Tween's easing functions incorrect
#58
ratkingsminion
opened
8 years ago
0
BaseTween.userData private?
#57
ratkingsminion
closed
8 years ago
3
IntArrayList misses New(capacity:Int) constructor
#56
philippeback
opened
8 years ago
0
Can't easily set the FPS in my game
#55
philippeback
closed
8 years ago
3
MouseX() and MouseY() gets rescaled but not TouchX(i), TouchY(i)
#54
philippeback
opened
8 years ago
0
Make XML load with mojo as using os isn't working for Desktop target.
#53
philippeback
closed
8 years ago
1
xml.monkey doesn't require #XML_USE_LOADSTRING
#52
philippeback
closed
8 years ago
2
diddyreader.monkey: set graphicsPath on LoadMap
#51
nobuyukinyuu
opened
9 years ago
3
diddyreader.monkey: more image resource paths
#50
nobuyukinyuu
closed
9 years ago
2
Update renderer.monkey
#49
nobuyukinyuu
closed
9 years ago
1
Patch 1
#48
nobuyukinyuu
closed
9 years ago
0
Update tile.monkey
#47
nobuyukinyuu
closed
9 years ago
2
tile: wrap property doesn't work
#46
nobuyukinyuu
opened
9 years ago
1
Fix: LibGDX-Atlas-Loader + implements offsets
#45
GWRon
opened
9 years ago
1
WP8: Error loading sound
#44
GoogleCodeExporter
closed
9 years ago
3
Tweening bug with TWEEN_NEXT_DIE
#43
GoogleCodeExporter
closed
9 years ago
1
WP8 native file not found
#42
GoogleCodeExporter
closed
9 years ago
2
Docs...
#41
GoogleCodeExporter
closed
9 years ago
4
Expose the FPS Counter.
#40
GoogleCodeExporter
closed
9 years ago
3
SpriteAtlas Example: Invalid array rectangle on Android
#39
GoogleCodeExporter
closed
9 years ago
3
docs hidden by default on osx
#38
GoogleCodeExporter
closed
9 years ago
1
Collision issue with isometric tiles ?
#37
GoogleCodeExporter
opened
9 years ago
1
GetColorPixel not found
#36
GoogleCodeExporter
closed
9 years ago
1
Error compiling on ios
#35
GoogleCodeExporter
closed
9 years ago
1
DiddyData Android error
#34
GoogleCodeExporter
closed
9 years ago
3
diddy compile error with mingw
#33
GoogleCodeExporter
closed
9 years ago
1
Filesystem example not working
#32
GoogleCodeExporter
closed
9 years ago
1
TileMap layer drawing
#31
GoogleCodeExporter
closed
9 years ago
3
Toggle Full screen for flash target
#30
GoogleCodeExporter
closed
9 years ago
2
glfw crashes when using sounds.Load(string)
#29
GoogleCodeExporter
closed
9 years ago
3
MonkeyPro45 (trans v 1.18) => missing return statement => collections.monkey line 36
#28
GoogleCodeExporter
closed
9 years ago
1
RealMod crashing on Mac GLFW
#27
GoogleCodeExporter
closed
9 years ago
2
Parallax flickering
#26
GoogleCodeExporter
closed
9 years ago
1
launchBrowser make ios apps fail to compile even when not in use
#25
GoogleCodeExporter
closed
9 years ago
2
Most GUI classes extending Component don't properly support it's alpha flag
#24
GoogleCodeExporter
closed
9 years ago
4
Text within GUI Labels don't display properly
#23
GoogleCodeExporter
closed
9 years ago
4
When clicking the maximize button on GUI windows, the button's graphic stays in the hover state until hovering over the button again
#22
GoogleCodeExporter
closed
9 years ago
2
SimpleMenu's Method Clicked mouseOver behave as mouseClick
#21
GoogleCodeExporter
closed
9 years ago
2
Window.UpdateWindowSize contains erroneous code
#20
GoogleCodeExporter
closed
9 years ago
3
The cursor can move infinitely in any direction while hiding the mouse and compiling for GLFW
#19
GoogleCodeExporter
closed
9 years ago
2
Moving the cursor outside of the game's bounds while dragging GUI windows results in a crash when compiling for GLFW and XNA
#18
GoogleCodeExporter
closed
9 years ago
4
GUI component actions don't work when compiling for XNA
#17
GoogleCodeExporter
closed
9 years ago
5
Passing GameImages to GUI buttons using the parameters provided within Button's constructor no longer works
#16
GoogleCodeExporter
closed
9 years ago
3
r197 GUI example crashes instantly on Android and XNA
#15
GoogleCodeExporter
closed
9 years ago
9
Invisible GUI components can be interacted with
#14
GoogleCodeExporter
closed
9 years ago
2
GUI: draw vs. action order
#13
GoogleCodeExporter
closed
9 years ago
5
Collections.monkey
#12
GoogleCodeExporter
closed
9 years ago
1
(XNA/Android) Sound 'burst' when playing music directly before calling screenFade() to fade in.
#11
GoogleCodeExporter
closed
9 years ago
6
Unable to compile anything GUI-related when using GLFW as a target
#10
GoogleCodeExporter
closed
9 years ago
3
testGUI.monkey Error
#9
GoogleCodeExporter
closed
9 years ago
4
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