Easy ways to add design flair, user delight, and whimsy to your product!
The Spark Joy philosophy is explained in further detail in my book, check it out if you'd like to explore how this approach applies to a lot more than design utilities.
Table of Contents
Web Design in 4 minutes
Keep it simple: https://jgthms.com/web-design-in-4-minutes/
CSS/UI Templates
HTML/CSS nice templates
Serious CSS Frameworks
Professional Design Systems
Heavier CSS Frameworks
bigger learning curve, may have js, but more OOTB)
Drop-in CSS Frameworks
lighter, no js. preview some of these with https://sites.yax.com/, https://www.cssbed.com/, https://dohliam.github.io/dropin-minimal-css/ and https://github.com/dbohdan/classless-css
Superlight: 100 bytes of css to look great nearly everywhere
html {
max-width: 60ch;
padding: 1.5rem;
margin: auto;
line-height: 1.5rem;
font-size: 24px;
}
see also http://bettermotherfuckingwebsite.com/
Fun CSS Frameworks
focus is fun
focus is brutalism
focus is fun/nostalgia
focus in futurism
No Framework
Instead of using a framework, consider not using one.
CSS Resets
more control in exchange for more work on your part.
CSS A11y Checkers
Tailwind Component Libraries
React Component Libraries
Layout
Stacking and Elevation
Good idea to have an elevation system in place. Material's is pretty good: https://material.io/design/environment/elevation.html
Component |
Default elevation values (dp) |
Dialog |
24 |
Modal bottom sheet Modal side sheet |
16 |
Navigation drawer |
16 |
Floating action button (FAB - pressed) |
12 |
Standard bottom sheet Standard side sheet |
8 |
Bottom navigation bar |
8 |
Bottom app bar |
8 |
Menus and sub menus |
8 |
Card (when picked up) |
8 |
Contained button (pressed state) |
8 |
Floating action button (FAB - resting elevation) Snackbar |
6 |
Top app bar (scrolled state) |
4 |
Top app bar (resting elevation) |
0 or 4 |
Refresh indicator Search bar (scrolled state) |
3 |
Contained button (resting elevation) |
2 |
Search bar (resting elevation) |
1 |
Card (resting elevation) |
1 |
Switch |
1 |
Text button |
0 |
Standard side sheet |
0 |
More notes on FAB implementation- https://youtu.be/RXopH5t2Kww
2D Spacing
More. Spacing. Please.
Double your whitespace
Responsive Layout Breakpoints
When in doubt, use Material Layout: https://material.io/design/layout/responsive-layout-grid.html#breakpoints
Screen size |
Margin |
Body |
Layout columns |
Extra-small (phone) |
|
|
|
0-599dp |
16dp |
Scaling |
4 |
Small (tablet) |
|
|
|
600-904 |
32dp |
Scaling |
8 |
905-1239 |
Scaling |
840dp |
12 |
Medium (laptop) |
|
|
|
1240-1439 |
200dp |
Scaling |
12 |
Large (desktop) |
|
|
|
1440+ |
Scaling |
1040 |
12 |
Layout Bleed
A nice bleed lets you put emphasis on things selectively.
You want a normal width, a popout width, and a "full bleed" width. Optional for an intermediate one.
This is the best version of bleed implementation https://ryanmulligan.dev/blog/layout-breakouts/
(borrows from https://joshwcomeau.com/css/full-bleed/)
This is adapted to be responsive
<style>
/* https://ryanmulligan.dev/blog/layout-breakouts/ */
.swyxcontent {
--gap: clamp(1rem, 6vw, 3rem);
--full: minmax(var(--gap), 1fr);
--content: min(65ch, 100% - var(--gap) * 2);
--popout: minmax(0, 2rem);
--feature: minmax(0, 5rem);
display: grid;
grid-template-columns:
[full-start]
[feature-start]
[popout-start]
[content-start] var(--content) [content-end]
[feature-end]
[popout-end]
[feature-end]
[full-end]
}
@media (min-width: 640px) {
.swyxcontent {
grid-template-columns:
[full-start] var(--full)
[feature-start] var(--feature)
[popout-start] var(--popout)
[content-start] var(--content) [content-end]
var(--popout) [popout-end]
var(--feature) [feature-end]
var(--full) [full-end];
}
}
:global(.swyxcontent > *) {
grid-column: content;
}
article :global(pre) {
grid-column: feature;
}
</style>
Then you can selectively use the popout
, feature
, and full
classes as needed
.content > * {
grid-column: content;
}
.popout {
grid-column: popout;
}
.feature {
grid-column: feature;
}
.full {
grid-column: full;
}
Other Layout Tools and tips
Typography
typography matters! https://twitter.com/kvncnls/status/1399077512014086150?s=21
Fonts
-
For speed, use [System Font Stacks](https://systemfontstack.com/) (incl. Segoe and Roboto)
([what are these?](https://css-tricks.com/snippets/css/system-font-stack/))
- GitHub: `font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif, "Apple Color Emoji", "Noto Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol";`
- [VS Code Autocomplete](https://twitter.com/kudapara/status/1093553125661773825?s=20): `font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, Oxygen, Ubuntu, Cantarell, 'Open Sans', 'Helvetica Neue', sans-serif`
- [`font-family: -apple-system, BlinkMacSystemFont, Segoe UI, Helvetica, Arial, sans-serif;`](https://twitter.com/_etiennemartin/status/1221114860479696896?s=20)
- [`font-family: -apple-system, BlinkMacSystemFont, "Segoe UI",
"Roboto", "Oxygen", "Ubuntu", "Helvetica Neue", Arial, sans-serif;`](https://twitter.com/laurosilvacom/status/1221138641923141632)
- [`font-family: ‘system-ui’, sans-serif;`](https://twitter.com/esojrafael/status/1221107296127729664?s=20)
- the ['system-ui' generic font family is new, standardizing name across Safari, Firefox and Blink](https://www.chromestatus.com/feature/5640395337760768)
- [StackOverflow almost-system-font stack](https://news.ycombinator.com/item?id=31544613):
```css
@ff-sans:
-apple-system, BlinkMacSystemFont, // San Francisco on macOS and iOS
"Segoe UI", // Windows
"Liberation Sans", // Linux
sans-serif; // The final fallback for rendering in sans-serif.
@ff-serif: Georgia, Cambria, "Times New Roman", Times, serif;
@ff-mono:
ui-monospace, // San Francisco Mono on macOS and iOS
"Cascadia Mono", "Segoe UI Mono", // Newer Windows monospace fonts that are optionally installed. Most likely to be rendered in Consolas
"Liberation Mono", // Linux
Menlo, Monaco, Consolas, // A few sensible system font choices
monospace; // The final fallback for rendering in monospace.
```
- [Sanitize.css](https://github.com/csstools/sanitize.css#typography-uses-the-default-system-font):
```css
html {
font-family:
system-ui,
/* macOS 10.11-10.12 */ -apple-system,
/* Windows 6+ */ Segoe UI,
/* Android 4+ */ Roboto,
/* Ubuntu 10.10+ */ Ubuntu,
/* Gnome 3+ */ Cantarell,
/* KDE Plasma 5+ */ Noto Sans,
/* fallback */ sans-serif,
/* macOS emoji */ "Apple Color Emoji",
/* Windows emoji */ "Segoe UI Emoji",
/* Windows emoji */ "Segoe UI Symbol",
/* Linux emoji */ "Noto Color Emoji";
}
code, kbd, pre, samp {
font-family:
/* macOS 10.10+ */ Menlo,
/* Windows 6+ */ Consolas,
/* Android 4+ */ Roboto Mono,
/* Ubuntu 10.10+ */ Ubuntu Monospace,
/* KDE Plasma 5+ */ Noto Mono,
/* KDE Plasma 4+ */ Oxygen Mono,
/* Linux/OpenOffice fallback */ Liberation Mono,
/* fallback */ monospace;
}
```
- [Some systems come with good premium fonts](https://twitter.com/MatiasEduardoPR/status/1093508700378144768?s=20) - Apple OSes have `“avenir next”, “avenir”, “proxima-nova”`
See also [Modern Font Stacks](https://modernfontstacks.com/) - [discussion](https://news.ycombinator.com/item?id=35168652)
- Simple: `font-family: system-ui, -apple-system, sans-serif;` ([has issues on old browsers + asian langauges]([url](https://news.ycombinator.com/item?id=31544075) - github and bootstrap have removed it fwiw))
- Sans-serif `font-family: -apple-system, BlinkMacSystemFont, avenir next, avenir, segoe ui, helvetica neue, helvetica, Ubuntu, roboto, noto, arial, sans-serif;`
- Serif: `font-family: Iowan Old Style, Apple Garamond, Baskerville, Times New Roman, Droid Serif, Times, Source Serif Pro, serif, Apple Color Emoji, Segoe UI Emoji, Segoe UI Symbol;`
- Mono: `font-family: Menlo, Consolas, Monaco, Liberation Mono, Lucida Console, monospace;`
Premium fonts and some examples
- Proxima Nova https://a16z.com/ (on Typekit)
- Graphik https://type.today/en/Graphik
- https://www.typewolf.com/
- MD Prime - used on CSS tricks https://www.youtube.com/watch?v=mTIatvwm1MM
- Arida Black (maggie's font) https://www.myfonts.com/fonts/latinotype/arida/black/
- [Dank Mono](https://dank.sh/)
- Tekton https://twitter.com/round/status/1178090204562968576?s=19
you can learn more about proofing premium fonts here https://www.typography.com/blog/text-for-proofing-fonts
Font Loading Strategy
-
https://github.com/zachleat/web-font-loading-recipes
-
https://iainbean.com/posts/2021/5-steps-to-faster-web-fonts/
-
Everything Harry Roberts writes
<!--
- 1. Preemptively warm up the fonts’ origin.
-
- 2. Initiate a high-priority, asynchronous fetch for the CSS file. Works in
- most modern browsers.
-
- 3. Initiate a low-priority, asynchronous fetch that gets applied to the page
- only after it’s arrived. Works in all browsers with JavaScript enabled.
-
- 4. In the unlikely event that a visitor has intentionally disabled
- JavaScript, fall back to the original method. The good news is that,
- although this is a render-blocking request, it can still make use of the
- preconnect which makes it marginally faster than the default.
-->
<!-- [1] -->
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin />
<!-- [2] -->
<link rel="preload" as="style" href="https://github.com/swyxio/spark-joy/blob/master/$CSS&display=swap" />
<!-- [3] -->
<link
rel="stylesheet"
href="https://github.com/swyxio/spark-joy/blob/master/$CSS&display=swap"
media="print"
onload="this.media='all'"
/>
<!-- [4] -->
<noscript>
<link rel="stylesheet" href="https://github.com/swyxio/spark-joy/blob/master/$CSS&display=swap" />
</noscript>
-
font-display: optional
may be good
-
don't load fonts if prefers-reduced-data
see Kilian Valkhof
Line Height
https://www.thegoodlineheight.com
Line Width
Don't forget setting max-width
- betweeen 60-75chars is good.
You may wish to use max-width: 60ch
on content. Note on the ch
unit not being EXACTLY 60 chars
Kerning and char spacing
Don't forget setting Leading (line height) on your h1 text and minding kerning:
![https://hottips.imgix.net/2020/07/044-tracking-animation.gif](https://hottips.imgix.net/2020/07/044-tracking-animation.gif)
- https://creativemarket.com/blog/whats-the-difference-between-leading-kerning-and-tracking
- https://99designs.com/blog/tips/11-kerning-tips/
When you use allcaps section titles, set the tracking (letting-spacing
) a little wider. (Example from Steve Schoger)
Font Sizing
Typography Talks
Other Typography Resources
If building a collaborative design tool that offers font choice, see how Figma does it https://youtu.be/kVD-sjtFoEI
Colors
Pick a primary "brand" color to match your personality. DO NOT OVERUSE IT.
- Blue: safe, familiar
- Gold: expensive, sophisticated (Examples, again)
- Pink: fun, not so serious
You can also have a grey for secondary content, and lighter grey for tertiary content.
Don't use system default/named colors, too brutal. Soften it a bit. "Never use black" has been proposed as a rule, but this is debated.
Here's a more complete primer on color personalities with more examples.
Mind accessibility. 1 in 12 men and 1 in 200 women have color blindness. Make sure to check that important distinctions can be perceived.
Example blueish palette
Monotone:
- White-ish Card background: #FCFCFC
- Blueish-Black icons: #1C1E20
- Lighter text on white: #485963
- Bluish background: #202D34
Multicolor:
- Black: #1d1d1d.
- purple: #b066ff;
- blue: #203447;
- lightblue: #1f4662;
- blue2: #1C2F40;
- yellow: #ffc600;
- pink: #EB4471;
- white: #d7d7d7;
You may or may not want to use generic names if you want it swappable for dark mode:
Example [yellowish palette](https://codepen.io/oliviale/full/XyqQYL):
- primary-light: #FFD151 mustard
- primary-dark: #FFAE03 UCLA gold
- secondary-success: #20A39E light sea green
- secondary-warning: #EF5B5B sunset orange
- secondary-info: #08D377 dark cerulean
- grays: #E8E9E9, #D1D3D4, #BABDBF, #808488, #666A6D, #4D5052, #333537, #1C1D1E
Examples: https://dev.to/dcodeyt/add-dark-mode-to-your-websites-with-css-5bh4
**Note - THIS IS DISPUTED!!!** Even Slack's impl has separate light and dark theming.
> The problem is "primary" isn't a color, it's a measure of contrast in the current context. On the same page you might have a white panel with a black button and a black panel with a white button, and both of those buttons are "primary" even though they are different colors. - [Adam Wathan](https://twitter.com/adamwathan/status/1291724757402976257?s=20)
One liner dark mode (careful about perf!): filter: invert(100%) hue-rotate(180deg);
- more filters here
https://workos.com/blog/5-lessons-we-learned-adding-dark-mode-to-our-platform?ref=sidebar
Palette Generators
Color Gradients
Note: Default gradients often have "hard edges" that are too rough. (example, example). Add a third color stop in the middle and boost saturation. You can use esaing gradients in future.
Color Theory
Not tools but still important so here they are
Color Theory for Data Visualization
Dataviz is a special category since it's not just design, but information. Credit to Teej's thread.
Backgrounds
Background Gradients and Patterns
Not just for background backgrounds - applying gradients and background images to text is super underrated. Examples:
Background Radial Bursts behind images:
Background Gradients
Make sure to see the Color Gradients section to generate gradients
background-image: linear-gradient(
120deg,
hsl(200 50% 90%) 0%,
hsl(200 100% 90%) 100%
);
Linear gradients can be "eased" to be smoother: https://css-tricks.com/easing-linear-gradients/
Background Patterns
- https://trianglify.io/ low polly pattern generator
- https://leaverou.github.io/css3patterns/
- https://github.com/bansal-io/pattern.css
- http://www.heropatterns.com/ SVG Repeating Patterns Generator
- https://doodad.dev/pattern-generator/
- https://www.wowpatterns.com/free-vector-art thousands of freevector patterns, based on shapes, organic shapes as well as themes, such as animals, beach, city and people, festivals, florals etc.
- https://wickedbackgrounds.com/?ref=producthunt svg background waves
- https://www.svgbackgrounds.com/
- https://www.transparenttextures.com/
- https://www.toptal.com/designers/subtlepatterns/ (exports png though :( )
- https://www.flaticon.com/pattern/ (create a bg pattern of icons)
- https://coolbackgrounds.io/
- https://tabbied.com/ abstract Doodles with generated patterns
- https://css-doodle.com/
- https://hero-generator.netlify.app/ hero picture CSS generator
- https://www.gradientmagic.com/
- https://kumiko-generator.netlify.app/
- http://thepatternlibrary.com/
- https://msurguy.github.io/flow-lines/ produces random geometric lines, and we can adjust the formulas and distances between the shapes drawn
- http://svgbackgrounds.com/
- https://haikei.app/ - web app to generate unique SVG shapes, backgrounds, and patterns
- https://pattern.monster/ 180 patterns, and you can filter them by mode and color, and search
- http://iros.github.io/patternfills/ - plenty of black-and-white patterns, also available from the command line
- https://www.kennethcachia.com/plain-pattern/ allows you to upload an SVG shape (or use one of the existing ones) and it creates a repeating pattern which can be exported as SVG.
- http://www.patternify.com/ CSS Pattern generator that allows you to define a pattern in a 10×10 grid
- https://www.magicpattern.design/tools/css-backgrounds library of pure CSS background patterns like ZigZag or diagonal ones.
- https://bgjar.com/
- https://products.ls.graphics/paaatterns/
- https://notchr.is/patterns/ (Really simple SVG Patterns using single unicode characters.)
- https://doodad.dev/pattern-generator/ (Pattern generator that exports to png, jpg and svg.)
- wave dividers
Background Illustrations
Background SVG texture
Misc Backgroundy Stuff
Icons and Favicons
Favicons
Don't forget them!
-
How to Favicon in 2021
<link rel="icon" href="https://github.com/swyxio/spark-joy/blob/master/favicon.ico" /><!-- 32×32 -->
<link rel="icon" href="https://github.com/swyxio/spark-joy/blob/master/icon.svg" type="image/svg+xml" />
<link rel="apple-touch-icon" href="https://github.com/swyxio/spark-joy/blob/master/apple-touch-icon.png" /><!-- 180×180 -->
<link rel="manifest" href="https://github.com/swyxio/spark-joy/blob/master/manifest.webmanifest" />
// manifest.webmanifest
{
"icons": [
{ "src": "/192.png", "type": "image/png", "sizes": "192x192" },
{ "src": "/512.png", "type": "image/png", "sizes": "512x512" }
]
}
-
the 6 favicon types you need
-
🌟 Real Favicon generator - pop in an image, get back a favicon! The most comprehensive one for all platforms (Windows, iOS, Android)
-
Favicon.io - Generate a favicon from text, from an image, or from an emoji. Download in .ico and .png formats
-
FontIcon - Generate favicons and images from Font Awesome icons
-
Favicon Generator - another one
-
https://textmoji.app/ small text icons meant for Slack but also can use for faviconning
-
SVG Favicon maker - supports emojis and 2 letter favicons with custom fonts
-
SVG favicons are modifiable by scroll percentage
<link rel="">
tags and opengraph
Ideas of things you can include based on my own site.
<link rel="icon" type="image/png" href="https://github.com/swyxio/spark-joy/blob/master/favicon.png" />
<link rel="webmention" href="https://webmention.io/www.swyx.io/webmention" />
<link rel="pingback" href="https://webmention.io/www.swyx.io/xmlrpc" />
<meta name="theme-color" content="#818CF8" />
<title>{frontmatter.title} ∊ swyx.io</title>
<link rel="canonical" href="https://github.com/swyxio/spark-joy/blob/master/{canonical}" />
<meta property="og:url" content="{swyxioURL}" />
<meta property="og:type" content="article" />
<meta property="og:title" content="{seoTitle}" />
<meta name="Description" content="{seoDescription}" />
<meta property="og:description" content="{seoDescription}" />
{#if frontmatter.cover_image}
<meta property="og:image" content="{coverImage}" />
{/if} <meta name="twitter:card" content={frontmatter.cover_image ?
'summary_large_image' : 'summary'} />
<meta name="twitter:domain" content="swyx.io" />
<meta name="twitter:creator" content="@swyx" />
<meta name="twitter:title" content="{seoTitle}" />
<meta name="twitter:description" content="{seoDescription}" />
<meta name="twitter:image" content={frontmatter.cover_image ?
frontmatter.cover_image : 'https://www.swyx.io/swyx-ski.jpeg'} />
<meta name="twitter:label1" value="Last updated" content="Last updated" />
<meta name="twitter:data1" value="{metaDate}" content="{metaDate}" />
<meta name="twitter:label2" content="Read Time" />
<meta name="twitter:data2" content="{readTime}" />
other boilerplates to use
Icons
Logos (incl company logos)
General & Misc
Important: Note on icon accessibility. Don't use icon fonts.
- Icon + text: use
<svg aria-hidden="true">
- Icon only:
<svg role="img"><title>foo</title>...</svg
. Pick from Aria roles list.
- Icon with link:
<a href="https://github.com/swyxio/spark-joy/blob/master/" aria-label="Good Label"><svg aria-hidden="true" ... ></svg></a>
Note you can put gradients on SVG icons manually https://play.tailwindcss.com/yM2N8GpEUK
- ⭐ https://www.heroicons.com/ Steve schoger's (somewhat limited) svg iconset. another viewer: https://heroicons.dev/
- ⭐ https://phosphoricons.com/ 3000+ fully customizable free SVG and PNG icons. style, variations, easy to consume
- ⭐ https://tablericons.com/ 937 Fully customizable free SVG icons
- ⭐ https://icons.modulz.app/ Radix Icons - >250 15×15 icons designed by the Modulz team. - some great app icons
- ⭐ https://lucide.dev/, Lucide, a fork of Feather Icons with Clean, consistent, customizable SVG icons available as treeshakable packages in all frameworks.
- "Lucide is a very active fork of Feather and what I’ve been using for the past few years instead. Feather is great as are their design guidelines, but it needs way way more icons. Lucide picks up beautifully where it left off."
- rauchg feature
- https://iconoir.com/ free open source library with 1000+ SVG Icons, designed on a 24x24 pixels grid
- https://iconic.app/
- https://teenyicons.com/ tiny minimal 1px icons
- Google icons https://fonts.google.com/icons
- Material Design https://materialdesignicons.com/ https://material.io/resources/icons/?style=baseline
- Circum Icons https://circumicons.com Consistent open source icons as SVG for React, Vue and Svelte.
- icon metasearch (list of lists of icons)
- https://thenounproject.com/ Every icon you can think of, in PNG or SVG formats. They offer over 20 million icons, with built-in customization colors like size and color. Requires login, needs creative commons attribution or $3 download
- https://www.snoweb-svg.com/
- https://nucleoapp.com/ Nucleo is a beautiful library of 30635 icons, and a powerful application to collect, customize and export all your icons. $99 lifetime purchase.
- https://hotpot.ai/free_icons 5,000+ free icons. Customize colors, size, and other properties. PNG, JPG, iOS, Android, PDF. No svg.
- https://iconmonstr.com/ Discover 4486+ free icons in 310 collections. SVG, EPS, PSD, PNG. OK without attribution, don't sell it.
- https://icomoon.io/ - 450 icons, SVG, PDF, EPS, Ai, PSD. Paid tier goes up to 1600 icons.
- https://orioniconlibrary.com/ has customizable colors and packs eg for ecommerce
- https://github.com/edent/SuperTinyIcons Under 1KB each! Super Tiny Web Icons are minuscule SVG versions of your favourite logos. The average size is under 465 bytes!
- https://github.com/Remix-Design/RemixIcon neutral-style system symbols for designers and developers. Unlike a patchwork icon library, 2200+ icons are all elaborately crafted so that they are born with the gene of readability, consistency and perfect pixels. Each icon was designed in "Outlined" and "Filled" styles based on a 24x24 grid.
- https://icons8.com/l/fluent/ colored "microsoft style" icons
- https://icons8.com/emoji emoji style customizable icons
- https://icons8.com/line-awesome fontawesome-like icons
- https://iconsvg.xyz/ Quick customizable icons for your projects
- http://www.entypo.com/
- https://simpleicons.org/
- http://github.com/propublica/weepeople A typeface of people sillhouettes, to make it easy to build web graphics featuring little people instead of dots.
- Bootstrap Icons https://github.com/twbs/icons, https://icons.getbootstrap.com/
- https://systemuicons.com/
- https://github.com/microsoft/fluentui-system-icons Fluent UI System Icons are a collection of familiar, friendly and modern icons from Microsoft.
- https://www.streamlinehq.com/elements/memes a few dozen popular meme icons as svg
- https://icons.mono.company/
- https://iconscout.com/unicons and https://github.com/Iconscout/react-unicons
- https://www.zondicons.com/
- https://linearicons.com/free
- animated icons http://www.transformicons.com/builder.html
- http://game-icons.net/
- Covid 19 icons - https://design.dev/
- https://kenney.nl/ public domain game assets
- https://www.iconshock.com/social-media-icons/ A pack of 300 social media icons (PNG & Vector) and a set of animated icons (Lottie and AE), which cover all the trendiest social media networks nowadays.
- brand icons
- Icon Libraries and Framework
- React Icons
You may like: Free Fundamentals of Icon design in 1 hour course by MDS
premium/paid icons
Diagramming
Before you get to the tools - some good thinking (and lists of tools) on architecture diagrams:
General Purpose Diagramming
Software Arch Diagrams
Sequence Diagrams
Specifically for BPMN: https://bpmn.io/
Entity Relationship Diagrams
Cloud Architecture diagrams
useful eg if needs logos
further reading
Code-based Graph tools
Node based GUIs: https://github.com/wbkd/awesome-node-based-uis
Graphics and SVG Illustrations
Backend entity/ ERD /SQL diagramming
DIY illustration
Wireframing
Device Mocks
Mocking your browser/phone
Record your device https://www.screen.studio/
Illustrations
- https://www.reddit.com/r/FreeIllustrations/top?t=all
- :star: https://undraw.co/ An open-source illustrations website, where you can change the colors of the illustrations online before downloading.
- :star: https://www.humaaans.com/ diverse, customizable human svgs
- :star: https://www.blackillustrations.com/ "Beautiful, FREE illustrations of black people for your next digital project"
- :star: https://www.vecteezy.com/ High quality vector graphics with worry-free licensing for personal and commercial use.
- :star: https://streamlineicons.com/ux/ illustrations to go with Streamline icons
- https://icons8.com/illustrations (previously ouch.pics)
- :star: https://blush.design/ good random generator by Pablo Stanley. Made for Sketch, Figma, InVision Studio and Adobe XD.
- :star: https://www.freepik.com/ Graphic resources for everyone: Find Free Vectors, Stock Photos, PSD and Icons
- https://www.openpeeps.com/
- https://iradesign.io/ Build your own illustrations - very gradient/faceless illo heavy
- https://www.storyset.com/ free customizable illustrations for your next project
- https://www.pixeltrue.com/
- https://www.seekpng.com/ 1m+ Transparent PNG Images For Free
- https://freellustrations.com/
- https://2.flexiple.com/scale/all-illustrations One new high-quality, open-source illustration each day. Use our color-picker to adapt the illustrations to your brand identity!
- https://2.flexiple.com/scale/home
- https://illustrationkit.com/ Free vector illustrations for personal & commercial projects no attribution required
- https://www.glazestock.com/
- https://openclipart.org/
- https://gallery.manypixels.co/ ManyPixels offer free svg illustrations with the possibility to customize the color as well.
- https://generator.opendoodles.com/ illustrations with color generator for svgs
- https://www.openpeeps.com/ a hand-drawn illustration library to create scenes of people.
- https://opengameart.org/
- https://usesmash.com/ Smash Illustrations features trendy characters and simple illustrations for free in commercial and personal use. It features more than 250+ objects and characters, and 20+ unique scenes so you can compose them however you like.
- https://control.rocks/
- https://mixkit.co/free-stock-art/ Mixkit is the Unsplash of illustrations, or that is their objective. It features many illustration categories and also stock videos and music, all free of charge.
- https://delesign.com/free-designs/graphics/
- https://illlustrations.co/ 100 beautiful illustrations, designed by Vijay Verma during a 100 days of illustrations challenge.
- https://isometric.online/ This website offers a searchable list of nice and free isometric illustrations.
- https://www.codeinwp.com/pattern-collection/ abstract art illutrations
- https://www.glazestock.com/
- https://lukaszadam.com/illustrations library of Free Illustrations and Icons for everyone.
- https://design.dev/ some illustrations in PS/sketch/etc. requires account.
- https://www.manuelalangella.com/retroooo-folks/ Retroooo Folks is a vector-based Mix-and-Match library of hand-drawn sketches, created for Adobe Illustrator, Sketch and Adobe Draw.
- https://woobro.design/
- https://pimpmydrawing.com/
- https://www.drawkit.io/ Hand-drawn vector illustration resources for your next project
- https://www.karthiksrinivas.in/charco A set of 16 handcrafted illustrations for your web & app projects. This set includes categories like 404 error, no internet connection, no service, fatal error, page not found, something went wrong, under construction and many more.
- https://www.veila.me/freebies/scandinavian-houses-free-vector-images
- https://absurd.design/
- https://github.com/MariaLetta/mega-doodles-pack
- https://iradesign.io/
- https://autodraw.com Google AI assisted drawing
- https://hotpot.ai Free or paid. Create icons, app screenshots, MacBook/browser mockups, social media posts, and other graphics for mobile apps and browser extensions.
- https://www.magicpattern.design/examples - one-click web editor for illustration patterns. It's perfect for branding landing pages, social media posts and featured images. Requires Google signup.
- https://gumroad.com/l/just sketch me (paid)
- https://error404.fun/ 404 page illustrations
- https://designstripe.com/ free illustrations + easy to use web editor that allows customizing palettes, characters, look & feel, among others
Illo's in context: https://onepagelove.com/tag/illustrations
3D illustrations
Learn 3d illo in blender https://polygonrunway.com/
Handwritten Look
RoughJS Tools
Pixel Art
ASCII Art
exampels of ascii art in code: https://blog.regehr.org/archives/1653 (HN discussion)
matrix8967's list
from matrix8967: Some ANSI Color Codes and ASCIInema can carry you a long way. (note: may want to reformat this in future)
- Here's a list of plain text information tools from my notes:
- ascii-tables is exactly what is says on the label.
- netpen
- svgbob and svg-term are both great for creating SVGs out of these plain text files:
- Here are some TUI/CLI focused frameworks. These are over kill for me - but maybe useful to someone here:
- TUI/Text-Based presentaion tools:
- Honorable Mention goes to wtf-util and it's TUI configurator:
DIY Graphic Design
Stock Photos and Videos
Image modification for hover effects: https://photomosh.com/
Stock Videos
Video creation tools
- Generic editors
- web editors
- specialty videos
tips for product tours https://dev.to/highlight/how-to-create-animated-product-stories-2bcd
misc
Do it for you
Tutorials from successful Youtubers
Avatars
Individual HTML Elements
Anything But Dropdowns
Instead of dropdowns, use: (https://learnui.design/blog/4-rules-intuitive-ux.html)
- Segmented Buttons (Horizontal or Vertical)
- Checkbox
- Switch
- Radio button
- Cards and Visual options (images as buttons)
- Typeahead (for large dropdown eg countries)
- Date (calendar control for poisson dates, input type="date" for high variability)
- Stepper (for numbers)
Buttons
Forms
Tables
Datepickers
Sound
Paid:
Tools:
Lightweight Charts/Dataviz
Dashboarding
Nice React Components
React Toasting
React Gamification
Misc Weird fun stuff
Pure CSS Tricks
border-radius: 50px;
background: #f3d2c3;
box-shadow: 20px 20px 22px #cfb3a6, -20px -20px 22px #fff2e0;
- Blend Modes
- CSS clip path
SVG/Canvas Masking
- JPG/PNG to SVG
- SVG to JSX
- SVG editors
- SVG Compression
- SVG assets manager
- https://svgx.app/ free desktop SVG asset manager which allows you to keep all SVGs in one place. You can bookmark, search and preview SVG icons, live-edit the SVG markup, preview the icons in dark mode and copy/paste markup and CSS with one click. By default it also uses SVGO for SVG optimizations. Available for Mac and Windows.
- https://iconset.io/ You can drag icons from Iconset directly into Sketch, Figma, Adobe XD and pretty much anything else, without plugin or extension installs. Plus, you can also sync icons across devices via Dropbox or similar services, and publish and share your icon sets. Available for Mac and Windows.
- SVG Sprites generator https://svgsprit.es/ context https://www.smashingmagazine.com/2021/03/svg-generators/#svg-sprites-generator
- Transparent fill SVG and color in on Hover - Codepen
- https://speckyboy.com/css-svg-canvas-masks/
- https://www.blobmaker.app/ generate some fancy blobs.
- https://squircley.app/ generator of organic shapes for any kind of visuals or background images. You choose the rotation, the scale, the “curvature” and the fill color, and the tool takes care of the rest.
- https://inkscape.org/
- https://svg-path-visualizer.netlify.app/
- https://svgcrop.com/ remove blank space automatically
- https://msurguy.github.io/svg-cropper-tool/ more refined control of cropping with additional options for cropping style — circle, polygon, custom shape
- SVG Polygon Generator https://codepen.io/winkerVSbecks/full/wrZQQm/ allows you to define the number of sides, radius, spacing and it generates a SVG element for you.
- https://rawgraphs.io/ SVG Data Visualization Generator - sunburst, circular dendrogram or multiple convex hull, for example. with tutorials: https://rawgraphs.io/learning
- svg and text effects
- animate an existing svg https://svgartista.net/
mix-blend-mode: screen
is really good for SVG icons, with hover
- SVG animations
Animations & Transitions
Loading Spinners
React Animation Tools
Learn how to use Framer Motion with Sam Selikoff's https://buildui.com/
Ideas for Improving UX
Onboarding
On tutorials vs contextual tips: https://www.nngroup.com/articles/onboarding-tutorials/
Feature tours
Welcome emails
Empty states
https://emptystat.es/
Design Software
Figma
Sketch
Generative Design Tools
Non-DOM Browser Technologies
Canvas
WebGL
Makepad
3D
ThreeJS
BabylonJS
Interaction/Design Inspo
Game design inspo
Random Stuff That Doesn't Fit Anywhere
Mock APIs
free or mock data apis for demos
- Simple Data
- Placeholder Pictures
- Users
- Relational Data
- Misc
Useful big datasets
- Dataset collections
- SQL demos
- Tech
- GitHub Activity data (blog) This 3TB+ dataset comprises the largest released source of GitHub activity to date. It contains a full snapshot of the content of more than 2.8 million open source GitHub repositories including more than 145 million unique commits, over 2 billion different file paths, and the contents of the latest revision for 163 million files, all of which are searchable with regular expressions.
- Los Alamos cybersecurity data
- This data set represents 58 consecutive days of de-identified event data collected from five sources within Los Alamos National Laboratory’s corporate, internal computer network.
- The data sources include Windows-based authentication events from both individual computers and centralized Active Directory domain controller servers; process start and stop events from individual Windows computers; Domain Name Service (DNS) lookups as collected on internal DNS servers; network flow data as collected on at several key router locations; and a set of well-defined red teaming events that present bad behavior within the 58 days. In total, the data set is approximately 12 gigabytes compressed across the five data elements and presents 1,648,275,307 events in total for 12,425 users, 17,684 computers, and 62,974 processes.
- Finance
- Numerai v4 - 1191 features and targets for the entire history of the @numerai tournament. 2.4 million rows and 574 eras. One of the hardest tabular dataset competitions on the planet.
- Text
- Enron email (source): 500,000+ emails from 150 employees of the Enron Corporation (podcast)
- ICIJ Offshore Leaks db This ICIJ database contains information on more than 810,000 offshore entities that are part of the Pandora Papers, Paradise Papers, Bahamas Leaks, Panama Papers
- Kaggle: https://www.kaggle.com/zusmani/paradisepanamapapers
- GDELT Project "monitors the world's broadcast, print, and web news from nearly every corner of every country in over 100 languages and identifies the people, locations, organizations, themes, sources, emotions, counts, quotes, images and events driving our global society every second of every day, creating a free open platform for computing on the entire world."
- Hex's Horoscope Welcome to the inaugural Hex Horoscope, a new monthly series in which I attempt to divine the general trend of the month to come using Hex. We'll start with a visual look at how the first week of August stacks up to the competition, and then do some actual predictive modeling to take a stab at what the rest of the month has in store.
- Geo
- BigQuery global daily weather data Using the BQ geo functions to overlay weather with key locations we cared about was a lot of fun. michael
- List of Famous/Notable people by Geo (241mb) - writeups, globe viz
- SF Tree dataset Every tree in San Francisco (that are managed by the department of public works, so this excludes trees in places like Golden Gate Park): 196,000 trees listed and they update it constantly! simonw
- NYC taxi dataset Yellow and green taxi trip records include fields capturing pick-up and drop-off dates/times, pick-up and drop-off locations, trip distances, itemized fares, rate types, payment types, and driver-reported passenger counts.
- Good for teaching: scalable sizes, moderate amounts of bad data
- (spark + iceberg quickstart - blog)
- Auckland Transport data
- Airbnb data on NY, London, SF, Paris, barcelona, Amsterdam
- GeoNet earthquake catalog
- New Zealand
- LINZ data service https://data.linz.govt.nz/data.world.
- Misc?
- Correlates of War datasets
- r/dadjokes dataset https://dadjokes.dfdx.me/
- Flight delays
- Disney world wait times
- Trashnet: Code (only for the convolutional neural network) and dataset for mine and Mindy Yang's final project for Stanford's CS 229: Machine Learning class. The dataset spans six classes: glass, paper, cardboard, plastic, metal, and trash. Currently, the dataset consists of 2527 images. The pictures were taken by placing the object on a white posterboard and using sunlight and/or room lighting. The pictures have been resized down to 512 x 384, which can be changed in data/constants.py (resizing them involves going through step 1 in usage). The devices used were Apple iPhone 7 Plus, Apple iPhone 5S, and Apple iPhone SE.
- NFL play by play data The package contains NFL play-by-play data back to 1999. Includes completion probability (cp), completion percentage over expected (cpoe), and expected yards after the catch (xyac_epa and xyac_mean_yardage) in play-by-play going back to 2006. Includes drive information, including drive starting position and drive result. Includes series information, including series number and series success. Features models for Expected Points, Win Probability, Completion Probability, and Yards After the Catch
Copy and Emails
UI Design Challenges and Copywork
Other Lists like this one
Helpful podcasts/talks/articles
- UI Density in Time and Space
- How do I learn design? (CodeNewbie)
- Design foundations for developers (Syntax)
- Design tips for developers (Syntax)
- Tactical design advice for developers (The Changelog)
- UI Design for Developers (Meng To)
- Learning How to Design (ShopTalk)
- You can create a great looking website while sucking at design
- Laws of UX
- 100 Things I Know About Design
- The self taught UI/UX designer roadmap
- https://learnui.design/blog/4-rules-intuitive-ux.html
- Obey the Law of Locality
- Anything But Dropdowns
- Pass the Squint Test
- Teach By Example
- https://littlebigdetails.com/
- web interface handbook https://imperavi.com/books/web-interface-handbook/
- Design Principles
- Visual design rules you can safely follow
- Use near-black and near-white instead of pure black and white
- Saturate your neutrals
- Use high contrast for important elements
- Everything in your design should be deliberate
- Optical alignment is often better than mathematical alignment
- Lower letter spacing and line height with larger text. Raise them with smaller text
- Container borders should contrast with both the container and the background
- Everything should be aligned with something else
- Colours in a palette should have distinct brightness values
- If you saturate your neutrals you should use warm or cool colours, not both
- Measurements should be mathematically related
- Elements should go in order of visual weight
- If you use a horizontal grid, use 12 columns
- Spacing should go between points of high contrast
- Closer elements should be lighter
- Make drop shadow blur values double their distance values
- Put simple on complex or complex on simple
- Keep container colours within brightness limits
- Make outer padding the same or more than inner padding
- Keep body text at 16px or above
- Use a line length around 70 characters
- Make horizontal padding twice the vertical padding in buttons
- Use two typefaces at most
- Nest corners properly
- Don’t put two hard divides next to each other
- https://twitter.com/mrcndrw/status/1283078825870532609
- https://internetdevels.com/blog/the-10-commandments-of-user-interface-design (infographic)
- 3 most common mistakes of UI design by MDS
- too many font sizes used. Try to use 1-2 sizes and vary other things like weight, negative space, color, casing.
- don't over rely on strict mathematical spacing - use optical alignment instead - make judgments based on the needs of the layout.
- consistent color usage. Tappable = one color. dont make titles and buttons same color. mind accessibility.
- Simple Layout checklist
- [ ] Clear idea of purpose, target audience, where/how long it will be seen
- [ ] Information hierarchy (vary size, contrast, position)
- [ ] Clear visual structure - pick the most suitable way to group elements
- [ ] Space - leave enough whitespace. Too much > too little
- [ ] Alignment - use as few lines as possible
- Human Interface Guidelines from Apple, Microsoft, Elementary OS, IBM, etc
- 50 UI tips https://fifty.user-interface.io/
- Steve Schoger - Refactoring UI process: https://www.youtube.com/watch?v=7Z9rrryIOC4
- Give text consistent contrast
- Don't use grey text on colored backgrounds
- Use perceived brightness
- Start with too much whitespace
- Balance weight and contrast
- Supercharge the defaults
- Overlap elements to create depth
- Use shadows to convey elevation
- Shadows have two parts
- Create depth with color
- Use fewer borders
- Think outside the database
- Alternate Backgrounds
- Grays dont have to be GRAY.
- Use good fonts!
- Steve Schoger - little details of visual ui design
- [ ] add a bit of color to your greys
- [ ] saturate greys when using a colored background
- [ ] consider temp when saturating greys
- [ ] use a consistent corner radius
- [ ] use consistent icon set
- [ ] use font size to emphasize impt info
- [ ] use color to create a hierarchy
- [ ] use consistent spacing scale
- [ ] use color to draw attention
- [ ] offset box-shadows
- [ ] easy on the link styles
- [ ] use contrast to create balance
- [ ] pick an appropriate line height
- [ ] use alignment to clean up your design
- [ ] give actions hierarchy
- [ ] consider spacing instead of borders
- [ ] use color to create depth and hierarchy
- [ ] use good fonts
- Buffer Design tips
- [ ] Color: emotion, personality
- [ ] Balance: symmetry, asymmetry
- [ ] Lines: straight lines for harmony, curved for movement. guide the eyes
- [ ] Typography: 3 max, san-serif for web, kerning for headlines
- [ ] Add Contrast with shapes, color, element sizes
- [ ] Scale: size elemnts differently to draw attention or demonstrate concept
- [ ] Proximity: group related items together. connect colors, fonts, shapes
- [ ] Hierarchy: most impt elements first
- [ ] Repetition: consistency of fonts, colors, logos
- [ ] Direction: F, E, Z pattern. Put key info in left
- [ ] Space: use space to amplify other objects
- Matt D Smith Checklist (Notion)
- [ ] Do I have a very solid understanding of the human problem I'm solving with this interface?
- [ ] Is this a low, medium, or high complexity project and have I let that drive my decision for designing a low-fidelity version or not?
- [ ] If I'm using reference material, would I feel comfortable putting my design next to the reference and talking through the areas I used for inspiration, without giving the impression that I copied or created a very close derivative?
- [ ] Have I had the necessary conversations with stakeholders and/or developers about the goal of this project and its ability to be implemented. In other words, am I aware of business and/or technological constraints?
- Typography
- [ ] Have I chosen font sizes very deliberately (ideally 2-4 per screen or section) and pushed myself to use as few as possible?
- [ ] Am I sure there's not a single straggling font size lying around somewhere that could be matched up with another size?
- [ ] Are there any areas where font weight would be a better change instead of font size?
- [ ] Are there any areas where font case—whether UPPERCASE, Title Case, or Sentence case—would be more affective that a font size change?
- [ ] Does the visual hierarchy of my typography content match my intentions with what is the most important on the screen?
- [ ] Do my titles and body copy feel right together? Am I playing with type scale in a fun and dynamic way?
- [ ] Have I defined the usage of certain sizes and/or colors for my typography, whether in my own head or specifically written documentation?
- [ ] Are my typographic color choices extrememly well defined, a specific color for links, actions, buttons versus read-only text, and is there anywhere that can be improved?
- [ ] If applicable, are there any areas where I could add more visual interest to my typography by adding any decorative or informational elements in the surrouding area?
- [ ] Have I intentionally chosen a specific typeface for specific reasons?
- [ ] If I haven't used sytem or open source fonts (SF Pro, Roboto, Inter, Helvetica, etc.) have I done due dilligence on purchasing the appropriate font licensing and/or checked with stakeholders or developers if the font I've chosen is approved and/or can be used during development?
- [ ] Does the typeface I've chosen convey the right personality or feeling that I want to convey?
- [ ] Have I considered adding the ability for a user to choose their own type size based on their preference, and if not have a made sure that the most important content is no smaller than 16px?
- Layout
- [ ] Have I used the box model concept while laying out out every element of my designs, or are there a few stragglers here and there that I haven't been intentional about?
- [ ] Have I used a clear grid structure with properly aligned elements that visually balance each other out? (12 column, etc.)
- [ ] Have I used an intentional implicit grid for all of the negative space surrounding the elements in my layout, especially to define intentional relationships with my content?
- [ ] Does my design have enough negative space?
- [ ] Are there elements in my design where the negative space could double to create a much nicer layout?
- [ ] Does anything feel too crammed or too tight and have I considered layering the information where necessary to create more simplicity?
- [ ] Is all of the text left or right aligned and scannable where applicable?
- [ ] Does my eye have to dart around all over the screen to view the content or is there a nice line of continuation I can pay attention to while viewing?
- [ ] Are my interface elements balanced compositionally with layout anchors?
- [ ] Are there any areas where my designs have been mathematically aligned, but still feel off? Have I correct these with optical alignment?
- [ ] Is the density of my design appropriate? Is it tight and condensed because of the high volume of information? Is it a medium density? Are there ways to add more negative space to have a more open and friendly feel with a lower density layout?
- [ ] Are there any areas where I could create more intentional prioritization of content by using scale or visual weight with background color changes, etc.?
- [ ] Is there appropriate affordance given to the interactive objects on the screen? Is it easy to see what's scrollable, swipeable, tappable, etc.? Are there areas where I know that it could be made more clear?
- [ ] Have I fully considered exandable/collapseable or other interactive options for some of the components? Does everything on the screen need to be on the screen or is there a more elegant solution for the content that involves adding another page or another section?
- Color
- [ ] Have a made a conscious choice between using HEX codes, RGB values, or HSB/HSL section methods?
- [ ] Have I double checked to make sure that all of my interface elements have appropriate color contrast and meet at least WCAG 2.1 AA accessibility standards?
- [ ] Have I made a very conscious decision about my structural colors versus my interactive colors?
- [ ] Have I clearly defined a primary, secondary, and possibly tertiary CTA (call to action) color and used it accordingly?
- [ ] Could my secondary styles and colors be tweaked slightly to better compliment the primary CTA?
- [ ] Have I very strategically defined all of my color usages to create an understandable framework for future color usage? Is there room for improvement?
- [ ] Does my color palette follow a systematic and intentional method for color selection based on a base HUE?
- [ ] Is there room to provide a secondary HUE for structural or interactive colors or is the one I've chosen adequate?
- [ ] Is there any opportunity for using a well-placed gradient? If I'm using a gradient have I double checked that any text used in combination with it is accessible?
- [ ] Have I specifically chosen a very strict set of greys, if applicable, for my entire project across every screen?
- [ ] Are there any greys that are very close in color that could be combined and simplified?
- [ ] Have I revised and/or adjusted my overall color palette to include all colors and usages of those colors for every single element?
- [ ] Have I considered the Z-axis of my layout and how white, grey, and darker colors create a natural depth? Are the objects closest to my foreground the lightest in color?
- [ ] If my UI is dark in color, have I been extremely conscious with the overall contrast and meticulously chosen each color?
- [ ] If my UI is dark in color, have I reserved absolute white and absolute black for specific pieces of the interface? Is there any room for almost black or almost white, with subtle changes in color?
- Style
- [ ] Have I consciously decided on a specific design direction?
- [ ] Can I intentionally describe my designs with specific adjectives?
- [ ] Have I considered the constraints of the medium I'm designing for and how that should and will affect my designs?
- [ ] Have I very consciously chosen specific corner radius styles? Should they be hard edge, slightly rounded, very rounded, pill-shaped?
- [ ] If I have chosen specific corner radius styles for modules, buttons, etc. have I explored other options to see if there are better alternatives that specifically map to the type of style I'm trying to achieve?
- [ ] Have I very specifically chosen a certain type of border or divider for my content?
- [ ] Have I considered using only negative space to create a separation of content rather than relying on a line or separate modules?
- [ ] Have I made sure my borders or dividers don't overpower the actual content? Could they be toned down to shift focus on the most important areas of the designs?
- [ ] Have I considered depth, lighting, and shadow to the best of its potential? If I'm using any type of depth as a metaphor, are my darkest elements going back into the design and my brightest elements coming forward intentionally?
- [ ] Have I strongly considered how my buttons are interacted with? Hover states, tapped states, etc. Are there any fun animations that I could add to double-down on the direction I'm trying to achieve?
- [ ] Are my buttons working as hard as they should be to create laser-like focus on the most important actions on the screen when applicable?
- Imagery
- [ ] Knowing that great imagery will make my designs 10X better than subpar imagery, have I intentionally chosen, selected, sourced, or created the absolute best possible imagery for my designs (if applicable)?
- [ ] Does the imagery I'm using make my designs better or is it distracting?
- [ ] Am I intentionally using a static image in my designs that will never be changed, or is there an opportunity to create something more dynamic based on events or user action?
- [ ] Are there places in my design where I can leverage emoji (like on these checklist titles) to create a more unique design?
- [ ] Am I using a rasterized bitmap image when I could be using CSS or an SVG in place of it?
- [ ] If I'm using dynamic imagery in my designs, have I stress tested for all black or all white images to make sure the design still works?
- [ ] If my designs contain user-generated content, have I carefully considered empty states, the ability to change the imagery, the ability to create and/or upload the imagery?
- [ ] Are there smart defaults that look nice when no user generate content has been added?
- [ ] Am I using any imagery that is only "so-so" and not adding great value to the design?
- [ ] Have I paid special attention to any icons used in my project?
- [ ] Are my icons following a strong pattern of size, color, stroke, fill, etc.?
- [ ] Are my icons decorating or interactive and have I made that extremely clear with the designs?
- [ ] Are there any opportunities to create a simple custom illustration (line, shape, pattern, etc.) to add more visual interest to the design?
- [ ] Have I considered how the products marketing site or branding should or will impact the interface?
- [ ] Is there an app store icon that needs to be designed? Are there opportunies to create a fun branded experience between the app icon, the loading screen, and the default view of the first time a user launches the app?
- [ ] If I'm designing a website have I designed a custom favicon that shows up in the browser tab as an extra little detail for my project?
- Elements
- [ ] Does my project have a clear navigation structure and ideally prioritize the top 5 or fewer links or sections?
- [ ] Have I strongly considered how my input fields function (default, hover, focused, disabled, error, etc.) and created a very clear state design for all possibilities?
- [ ] Do my input fields match the overall style and direction of the project?
- [ ] Are the forms I've designed absolutey necessary and require the most critical information?
- [ ] Have I very clearly communicated the reasons for requiring certain information?
- [ ] If applicable, have I made it clear that certain pieces of information are required for the progress of the user through the app or site?
- [ ] Have I considered all the variables and/or error states if some information is not gathered properly?
- [ ] If my project has user profiles, have I considered what it will look like the first time it's used, after information has been added? Are the mechanisms for editing information abundantly clear or is there room for improvement?
- [ ] Have I carefully considered the implications of a settings screen?
- [ ] Have I done the hardwork of creating smart defaults for the user and not used the settings screen as a dumping ground for all possible changes?
- [ ] Have I carefully chosen lists and/or card-based layouts in my designs based on the volume of information?
- [ ] Are the any missing components to my designs that might not be needed now, but could be very useful in the future, eg. table designs, etc.?
- [ ] Have I considered the states and function of all of my components and created a well-organized file system?
- [ ] Is there a need to turn my clean and organized file-system into an actual design system to be used for other projects?
- [ ] Are there more people on my team (stakeholders, developers, etc.) who need visibility into the choices I'm making for naming components, etc. and should they have an opinion or a say into what things are called as well?
- Tactics
- [ ] Have I explored LOTS of alternative versions of what I'm trying to design and by process of elimination decided on what works best?
- [ ] If my project is slightly more complex than the average project, whether because of features or team size, have I spent enough time getting everyone on board with how the app should function by using low-fidelity designs?
- [ ] If my project is a web-based project, have I fully considered the mobile version and used that as a way to force prioritization of features and layout?
- [ ] If my project is an application, have a used a mobile-first approach to create simplicity up front?
- [ ] If my project is more of a marketing site, have I designed and explored really nice and impactful desktop versions before confining myself too much with mobile versions?
- [ ] If my project is an iOS app, have I made intentional decisions about where to follow the Apple HIG (human interface guidelines) or where to deviate from it? If I've deviated, do I have a VERY good reason to do so and are the stakeholders and developers OK with this?
- [ ] If my project is an Android app, have I made the decision to exclusively use a material design system, or do I have strong reasons for not doing that?
- [ ] Have I used very intentional placeholder copy and/or images in my designs that could support specific users, etc.?
- [ ] Have I told a story with my designs (based on features) and could I effectively present my designs using what I've created?
- [ ] Are my designs organized in a clear way to showcase specific features and flows?
- [ ] Have I created the necessary prototypes to experiment with animations and interactions?
- [ ] Do I need to create any separate prototype flows to describe certain functionality to stakeholders or developers?
- [ ] Have a been an excellent communicator from the very beginning of the project and now that's it's time to hand off the design, I already know what my developer needs?
- UI Common Mistakes Checklist
- Poor contrast
- Many primary buttons
- Small clickable area
- Poor paddings
- Icon inconsistency
- Text hard to read/scan
- Wrong alignment
- Not enough whitespace
- Poor validation
- Proximity violation
- Long text lines
- Redundant texts
- Poor quality of screenshots
- Small font-size
- Taking full width when it's not necessary
- No hovering state
- Poor shadows
- Layout shifts
- Simple design: https://www.anthonyhobday.com/simpledesign/ (rec by Hey designer)
- Refactoring UI
- Starting from Scratch
- Choose a personality
- Don't design too much
- Detail comes later
- Hierarchy
- Size isn't everything
- Emphasize by de-emphasizing
- Layout and Spacing
- Establish a spacing/sizing system
- Designing Text
- Keep your line length in check
- Working with Color
- Ditch hex for HSL
- note: HSL has palette issues https://wildbit.com/blog/accessible-palette-stop-using-hsl-for-color-systems
- Creating Depth
- (to be continued)
- Emulate a light source
- (to be continued)
- Working with Images
- (to be continued)
- Finishing Touches
- (to be continued)
- Tracy Osborn Checklist
- Reduce Clutter
- use ColourLovers for color palettes
- Fonts - max 2. Use fancy fonts sparingly
- more whitespace
- break up walls of text with bullet points
- big clear CTA buttons
- Headlines: talk benefits not details. short.
- Design Details: Principles of Design - Design Details' most downloaded episode of all time!
- 7 Rules for Creating Gorgeous UI
- Light comes from the sky
- Black and white first
- Double your whitespace
- Learn the methods of overlaying text on images
- Make text pop — and un-pop
- Use only good fonts
- Steal like an artist
- How to design great keyboard shortcuts
More Free Stuff
Paid Design Services of Note
- Design Pickle
- Manypixels
- Contentfly (copywriting)
Courses