Closed pavelmash closed 3 years ago
This fix a situation
ServerSock := TCrtSocket.Bind(fPort, cslTCP, 0); // set timeout to 0 to wait on read loop until closed AcceptedSocket := ServerSock.AcceptIncoming(); // AcceptedSocket.timeout is 10000 (default) but should be 0
(the same patch added for mORMot2)
This fix a situation
(the same patch added for mORMot2)