Open lovexuan opened 4 months ago
Another bug is, like Zup! F, have 640 achievements, will cause out of memory.
Which version of the app are you using?
I use the Steam Families Beta so that's definitely not the issue (assuming you are on the latest). Is this a game that you own or is it owned by a family member?
I use the Steam Families Beta so that's definitely not the issue (assuming you are on the latest). Is this a game that you own or is it owned by a family member?
All those games are owned by me.
I just switch to Steam Families Beta so it should be the latest.
And I use the latest SAM v0.6.0 release version.
Try the latest pre-release. I just left my Steam Family so I can't easily join a new one (for a year or so), but I was able to use it with that update fine. Still on that update without being in a family and no issues. Let me know if it's still an issue on the latest pre-release.
Try the latest pre-release. I just left my Steam Family so I can't easily join a new one (for a year or so), but I was able to use it with that update fine. Still on that update without being in a family and no issues. Let me know if it's still an issue on the latest pre-release.
Still there.
2024-07-25 20:29:01,752 ERROR SteamStatsManager [5] - An error occurred handling stats retrieval. Specified argument was out of the range of valid values. (Parameter 'stat')
System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values. (Parameter 'stat')
at SAM.Stats.SteamStatisticFactory.CreateStat(Client client, StatInfoBase stat) in D:\a\SteamAchievementManager\SteamAchievementManager\src\SAM\Stats\Factories\SteamStatisticFactory.cs:line 57
at SAM.Stats.SteamStatsManager.GetStatistics() in D:\a\SteamAchievementManager\SteamAchievementManager\src\SAM\Stats\SteamStatsManager.cs:line 280
at SAM.Stats.SteamStatsManager.OnUserStatsReceived(UserStatsResponse param) in D:\a\SteamAchievementManager\SteamAchievementManager\src\SAM\Stats\SteamStatsManager.cs:line 145
Is it only that game? It's $4.99 right now I don't want it but might buy it if it's only that app having issues.
Is it only that game? It's $4.99 right now I don't want it but might buy it if it's only that app having issues.
Not only, but yes, I check all of my games, and some of them can be loaded(such as Euro Truck Simulator 2, Cities Skylines 2, Airport CEO, etc...), some of them cannot(American Truck Simulator, Dyson Sphere Program, Factory Town, Forager, etc...).
But if one game cannot be loaded, it will never be loaded though I tries over ten times. So I think it's a stable bug related by games.
Is it only that game? It's $4.99 right now I don't want it but might buy it if it's only that app having issues.
Not only, but yes, I check all of my games, and some of them can be loaded(such as Euro Truck Simulator 2, Cities Skylines 2, Airport CEO, etc...), some of them cannot(American Truck Simulator, Dyson Sphere Program, Factory Town, Forager, etc...).
But if one game cannot be loaded, it will never be loaded though I tries over ten times. So I think it's a stable bug related by games.
Seems like Steam Families Beta has an A/B test policy for games. So I'm not sure you will hit the same policy to me. Maybe you can try all your games to see if anyone have the same policy.
In my case SAM doesn't loaded any achievements from family games since July 16th beta Steam update. So I try install some game from family, open the game and then open the manager in SAM while the game was open and it work for that specific game from family, but stop to load the achievements from my own games. Then I launch one of my own game from Steam and open de manager for that game in SAM and it worked for that game. Currently in my own games SAM load achievements in some games and others not. Same thing for family games, some loads, some don't. Seens Valve change something in how the API handle with player id on requests in the beta client for games in family share.
Yeah I'll dump steamclient.dll
and see what changed. Also check and see if there's a new Steamworks SDK or something that has all the interface versions and stuff.
Some user on Gibbed original branch comes with the solution "Temporary fix: open the game page (don't need to launch the game) in your Steam Library before opening it with SAM.". Can confirm that works perfectly this way, for my own games and also for family games. Somehow SAM don't recognize the parameters anymore on Steam Beta if the game page isn't open.
Some user on Gibbed original branch comes with the solution "Temporary fix: open the game page (don't need to launch the game) in your Steam Library before opening it with SAM.". Can confirm that works perfectly this way, for my own games and also for family games. Somehow SAM don't recognize the parameters anymore on Steam Beta if the game page isn't open.
Thanks a lot! It works for me. But still hope for fix.
Some user on Gibbed original branch comes with the solution "Temporary fix: open the game page (don't need to launch the game) in your Steam Library before opening it with SAM.". Can confirm that works perfectly this way, for my own games and also for family games. Somehow SAM don't recognize the parameters anymore on Steam Beta if the game page isn't open.
Very useful. Can confirm I was having the same issue, and this solution resolves it for the time being.
Yeah I'll dump
steamclient.dll
and see what changed. Also check and see if there's a new Steamworks SDK or something that has all the interface versions and stuff.
Gibbed found the problem and post a correction on original branch. Please check the discution on this link:
https://github.com/gibbed/SteamAchievementManager/issues/413
And the fix update in this link:
https://github.com/gibbed/SteamAchievementManager/commit/b3a66df0d1a870e1646a259698a670f6884fa7c9
Also. The the Steam Families client is now the main one, this is not a problem only for beta version.
I can load game list but cannot load achievements when I use Steam Families Beta.
After I switch back to normal build, I can load them.
I guess steam change the arguments on Families Beta.