The Steam Achievement Manager lets you manage achievements, stats, and more for any currently supported Steam app.
This project is an actively updated fork of the Steam Achievement Manager.
SAM is comprised of five projects.
SAM
and SAM.Console
(WIP) are the two application projects that create an executable. SAM
is the executable that will display your Steam library and let you select an app (game) to manage. When managing a game, the app ID is passed as an argument to SAM.exe
and it initializes the Steam API client with that AppID the same way that normal games would. Steam will show you as in-game, record your play time, and you can earn trading cards (assuming of course you have drops left).
Both SAM.API
and SAM.Core
are libraries (*.dll
). As its name suggests, SAM.API
contains the native Steam API wrappers. SAM.Core
is referenced by both executable projects (more on these later) and allows them to both use the same types, resources, etc. without having to duplicate code.
Legacy Project | New Project | Description |
---|---|---|
SAM.Picker | SAM | The main executable used to select a game (or app) from your library |
- | SAM.Console | Command line interface for SAM for use with console, automation, etc. This is still in development and will be released in a future version. |
SAM.Game | SAM | Allows for viewing and editing an app's achievements and stats |
SAM.API | SAM.API | Managed Steam API wrappers |
- | SAM.Core | Common resources used by both SAM and SAM.Console . |
A special thank you to JetBrains for their continued Support of Open-Source Projects like SAM.
[!NOTE] Active SAM contributors are eligible to receieve complimentary licenses [^1] for all JetBrains products. For questions regarding eligability please refer to the Open Source FAQ.
DevExpress • SteamCountries • WPF UI
[^1]: For non-commercial development