Closed D3SOX closed 3 months ago
I believe this only applies to KWin effects written in QML or JS. The force blur effect works fine without those keys and LightlyShaders doesn't have them either.
Yeah, it looks like it's only for QML as I compared it with the upstream blur effect metadata and it doesn't have that key at all
This is from the Plasmoid docs so I'm not sure if this applies here too but I'm fairly certain this is the new way here too
https://develop.kde.org/docs/plasma/widget/porting_kf6/#porting-an-existing-plasmoid