taj-ny / kwin-effects-forceblur

Blur any window on KDE Plasma 6
GNU General Public License v3.0
107 stars 7 forks source link
kde kde-plasma kde-plasma-6 kwin kwin-effect linux plasma plasma6 wayland

kwin-effects-forceblur AUR Version

Kwin-effects-forceblur (name subject to change) is a fork of the KWin Blur effect for KDE Plasma 6 with several improvements and bug fixes.

Latest features are available on the develop branch.

image Window opacity has been set to 85% for System Settings, Dolphin and VSCodium, Firefox uses a transparent theme | NixOS configuration

Features

Bug fixes

Fixes for blur-related Plasma bugs that haven't been patched yet.

Installation

NixOS (flakes)
``flake.nix``: ```nix { inputs = { nixpkgs.url = "github:nixos/nixpkgs/nixos-unstable"; kwin-effects-forceblur = { url = "github:taj-ny/kwin-effects-forceblur"; inputs.nixpkgs.follows = "nixpkgs"; }; }; } ``` ```nix { inputs, pkgs, ... }: { environment.systemPackages = [ inputs.kwin-effects-forceblur.packages.${pkgs.system}.default ]; } ```

Building from source

Dependencies

Arch Linux
``` sudo pacman -S base-devel git extra-cmake-modules qt6-tools ```
Debian-based (KDE Neon, Kubuntu, Ubuntu)
``` sudo apt install git cmake g++ extra-cmake-modules qt6-tools-dev kwin-dev libkf6configwidgets-dev gettext libkf6crash-dev libkf6globalaccel-dev libkf6kio-dev libkf6service-dev libkf6notifications-dev libkf6kcmutils-dev libkdecorations2-dev ```
Fedora
``` sudo dnf install git cmake extra-cmake-modules gcc-g++ kf6-kwindowsystem-devel plasma-workspace-devel libplasma-devel qt6-qtbase-private-devel qt6-qtbase-devel cmake kwin-devel extra-cmake-modules kwin-devel kf6-knotifications-devel kf6-kio-devel kf6-kcrash-devel kf6-ki18n-devel kf6-kguiaddons-devel libepoxy-devel kf6-kglobalaccel-devel kf6-kcmutils-devel kf6-kconfigwidgets-devel kf6-kdeclarative-devel kdecoration-devel kf6-kglobalaccel kf6-kdeclarative libplasma kf6-kio qt6-qtbase kf6-kguiaddons kf6-ki18n wayland-devel ```
openSUSE
``` sudo zypper in git cmake-full gcc-c++ kf6-extra-cmake-modules kcoreaddons-devel kguiaddons-devel kconfigwidgets-devel kwindowsystem-devel ki18n-devel kiconthemes-devel kpackage-devel frameworkintegration-devel kcmutils-devel kirigami2-devel "cmake(KF6Config)" "cmake(KF6CoreAddons)" "cmake(KF6FrameworkIntegration)" "cmake(KF6GuiAddons)" "cmake(KF6I18n)" "cmake(KF6KCMUtils)" "cmake(KF6KirigamiPlatform)" "cmake(KF6WindowSystem)" "cmake(Qt6Core)" "cmake(Qt6DBus)" "cmake(Qt6Quick)" "cmake(Qt6Svg)" "cmake(Qt6Widgets)" "cmake(Qt6Xml)" "cmake(Qt6UiTools)" "cmake(KF6Crash)" "cmake(KF6GlobalAccel)" "cmake(KF6KIO)" "cmake(KF6Service)" "cmake(KF6Notifications)" libepoxy-devel kwin6-devel ```

Building

git clone https://github.com/taj-ny/kwin-effects-forceblur
cd kwin-effects-forceblur
mkdir build
cd build
cmake ../ -DCMAKE_INSTALL_PREFIX=/usr
make
sudo make install

Remove the build directory when rebuilding the effect.

Usage

[!NOTE]
If the effect stops working after a system upgrade, you will need to rebuild it.

Since kwin-effects-forceblur is a fork, you need to disable the stock blur effect and any other blur effects you may be using.

  1. Install the plugin.
  2. Open the Desktop Effects page in System Settings.
  3. Disable any blur effects.
  4. Enable the Force Blur effect.

For more detailed descriptions of some options, check out this wiki page.

Window transparency

The window needs to be translucent in order for the blur to be visible. This can be done in multiple ways:

Obtaining window classes

The classes of windows to blur can be specified in the effect settings. You can obtain them in two ways:

High cursor latency or stuttering on Wayland

This effect can be very resource-intensive if you have a lot of windows open. On Wayland, high GPU load may result in higher cursor latency or even stuttering. If that bothers you, set the following environment variable: KWIN_DRM_NO_AMS=1. If that's not enough, try enabling or disabling the software cursor by also setting KWIN_FORCE_SW_CURSOR=0 or KWIN_FORCE_SW_CURSOR=1.

Intel GPUs use software cursor by default due to this bug, however it doesn't seem to affect all GPUs.

Credits