Fake blur works by drawing an already blurred image behind the window, which results in lower GPU load as KWin doesn't have to blur anything and it also doesn't have to paint everything behind the window.
Currently, the image must be blurred manually in an image editor. In the future, that will be done automatically when the effect is loaded.
Fake blur works by drawing an already blurred image behind the window, which results in lower GPU load as KWin doesn't have to blur anything and it also doesn't have to paint everything behind the window.
Currently, the image must be blurred manually in an image editor. In the future, that will be done automatically when the effect is loaded.
https://github.com/taj-ny/kwin-effects-forceblur/assets/79316397/492ea9b9-f3eb-457b-ab4a-28f2bfd43cea
Also works with multiple screens, as long as the wallpapers and resolutions are the same.
Closes #41.
To do