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talonos2
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FinalWinterBugs
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buillt version of the game perma-breaks if music not found in SoundVolumeMap. The connection to the SoundVolumeMap needs to be more robust
#339
Xillith
closed
3 years ago
3
Make it so the soundmap is part of the deployed game
#338
Xillith
closed
3 years ago
0
zombies need hit splat and combat positions re-checked. (only some were checked earlier)
#337
Xillith
closed
3 years ago
0
If you click when trying to load a game, the next 'submit' button doesn't work (like space or enter)
#336
Xillith
closed
3 years ago
1
abandon run should both pause the game and make buttons not work in the menu (including esc)
#335
Xillith
closed
3 years ago
0
'continue to game' button flashes at entrance to town
#334
Xillith
closed
3 years ago
1
The UI should include Key images for rest, rotate power, and use power commands.
#333
Xillith
closed
3 years ago
0
when combat is over the hitsplat needs to be removed immediatly also, else it trails off screen as you move
#332
Xillith
closed
3 years ago
0
Rapidly clicking during run recap will kill one villager per click.
#331
Ipecacuanha
closed
3 years ago
1
A sound effect for punching a scarecrow would be nice
#330
Xillith
closed
3 years ago
0
It looks weird when loading a game to have the pause menu screen re-appear
#329
Xillith
closed
3 years ago
0
Hitting 'esc' should bring you out of the options screen
#328
Xillith
closed
3 years ago
0
Request to add feature to turn off UI
#327
Xillith
closed
3 years ago
1
cutscene 11 does not work
#326
Ipecacuanha
closed
3 years ago
1
Mayor Wislon and Merchant Phillip both animate during cutscenes
#325
Ipecacuanha
closed
3 years ago
1
Sounds in the pause menu need to be based on the in game persistant sound engine and not the generic unity sound engine
#324
Xillith
closed
3 years ago
0
Can't scroll through select item screen,
#323
Xillith
closed
3 years ago
0
Elemental caracell, when scrolling from nothing to lightning jumps to the right 4 spaces sometimes
#322
Xillith
closed
3 years ago
0
Goo bubbles need to be put everywhere on the maps there is goo
#321
Xillith
closed
3 years ago
2
black line in combat is still there. Hopefully we are just missing a push
#320
Xillith
closed
3 years ago
0
If you speed through the cutscenes via ctrl, the 'mark them to go into the cave' icon can appear in the wrong spot
#319
Xillith
opened
4 years ago
0
The bottom of the goo waterfall should have a splashdown particle effect on it.
#318
Xillith
closed
3 years ago
0
teleporter on 'cutscene map' needs to be updated
#317
Xillith
closed
3 years ago
0
Fighting the death boss the second time has no combat animations
#316
Xillith
closed
4 years ago
0
Need steam particle effect when ice boulder hits lava
#315
Xillith
closed
3 years ago
1
lava river is no longer on the 3-2 cutscene map
#314
Xillith
closed
3 years ago
0
Timer bar doesn't stop anymore when you die from combat mid run
#313
Xillith
closed
3 years ago
1
Rare items should be a different color somehow, and need to sorted towards the top of the list of acc items
#312
Xillith
closed
3 years ago
1
Testing needed to make sure dodge and crit items works, as they don't seem to
#311
Xillith
closed
3 years ago
0
if you activate shield dash Right before a monster attacks you, the attack still happens and the dash sound goes off mid combat
#310
Xillith
closed
3 years ago
0
map 2-3 needs to be shifted to the left a little
#309
Xillith
closed
3 years ago
2
after getting to boss room, next save file doesn't show the elements properly
#308
Xillith
closed
4 years ago
0
Bridges broken when tied to prim algorythm
#307
Xillith
closed
4 years ago
1
Save menu isn't zeroing out portraits that don't have a save attached properly
#306
Xillith
closed
3 years ago
0
Options menu when loaded from the town has a 3 second load time
#305
Xillith
closed
3 years ago
1
add frame around tutorial videos (see art-ui)
#304
Xillith
closed
3 years ago
0
Input goo bubbles sprites (see art-environs 9/19
#303
Xillith
closed
4 years ago
0
Need to add animations for powers activated, ice, air, fire
#302
Xillith
closed
3 years ago
0
Need to add particles to earth spawning animation on power activation (aka while stealthing)
#301
Xillith
closed
3 years ago
0
Death by timer causes lots of fadeouts to spawn rather than just one.
#300
Xillith
closed
4 years ago
0
Pub is closed from day 15 on.
#299
Xillith
closed
3 years ago
2
iceDash stopping sooner then it should
#298
Xillith
closed
4 years ago
0
Lava waterfalls on 3-2 should be slower
#297
Xillith
closed
4 years ago
0
Can't hear footsteps
#296
Xillith
closed
3 years ago
0
jumping when 1 square below things puts you 'behind' them
#295
Xillith
closed
4 years ago
0
weird line topish during combat
#294
Xillith
closed
4 years ago
0
Line still above npcs. Only visible when you are standing 2 squares below them and they are facing right. (not sure about left)
#293
Xillith
closed
3 years ago
1
attempting to load a game while in the manor freezes the game
#292
Xillith
closed
4 years ago
0
sound buffer overflow
#291
Xillith
closed
3 years ago
2
TitleScreen UI needs art for exit game option
#290
Xillith
closed
3 years ago
0
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