Avesta
open source old school server
Based on Avesta rev. 9.4.2012 (April 2012)
Credits on initial release go to: https://code.google.com/p/avesta74/
Protocols: 7.4, 7.6 & 7.7
- The default protocol is 7.4
Revnetsys
- Redesigned IO model using asynchronous sockets (Boost::asio)
Revbattlesys
- New Formula of Armor/Defense
- Weapons configurable in XML and Lua
- Wands, Rods, Burst Arrows and Poison Arrows
- Drunk and Paralyze System
- Creatures can move diagonally
- New Lua Interface (Actions, NPCs)
- Big Changes in Spells
- New Decay System
- Rings and Amulets
- New Monster AI
- Vocations configurable in XML
- Players can summon monsters (utevo res)
- Check if the player knows the spell
- Soul Points
- Last Writer of letters
Revdbsys
- XML as database removed
- Code cleaned up
- Flexible interface for database drivers
- Transparent database drivers
- Speed up
- Much less memory used (even 1000 times less for database queries!)
- Code optimization
- GCC 4.2 compatibility
And
- Skull System
- Party System
- Bed System
- Save System
- Mute System
- Rule Violations Report system (ctrl + r)
- Bug report system (ctrl + z)
- Violation window system (ctrl + y)
- Walk to item
- Push, death, walk delays
- Magic effect displayed on air
- Wildcard~ for spells with params
- GM Invisible (temporary removed, caused debugs)
- Bursts missing target
- many many more...