.. _badges:
.. image:: https://travis-ci.org/tarvitz/dsfp.svg?branch=master :target: https://travis-ci.org/tarvitz/dsfp
.. image:: https://badge.fury.io/py/dsfp.svg :target: http://badge.fury.io/py/dsfp
Dark Souls <http://darksouls.wikia.com/wiki/Dark_Souls>
_ is game of
Namco Bandai with pretty hard to get it finished without being killed.
Lot's of death, fun and broken gamepads/keyboards.DSFP serves for getting/fetching your saved characters statistics purposes.
.. contents:: :local: :depth: 2
Works with:
Note, Dark Souls: Remastered could be supported as well, however its data is encrypted or obfuscated by some algo, it makes reading with templates and dsfp itself mearly possible. (So basically only unencrypted data are read properly).
!!!Note!!! that this repository has pretty much data about internal save file infrastructure and its design. Thouhg everything stored inside 010 editor templates. If you need to process through dark souls save file and make it dynamicly you'd probably need to build your own library based on discovered knowledge. Don't rely that python library someday could even appear ;)
Original source
Original source and some key knowledge were taken from this
`gist <https://gist.github.com/infausto/8382836/>`_.
Common features
Supports fetching data about character's death, his/her general stats, hp and stamina.
Whole bunch of reversed stats you can see in datasheet document which is placed
here <docs/datasheet.rst>
_
(Help for reverse engineering DarkSouls save file is appreciated).
Binary Templates
Since May 02 2015 I use binary templates for further save format investigations
and to make reverse engineering work much easier. Common documentation that
have been written in 2014 has some wrong information about different places.
Use `010editor <http://www.sweetscape.com/010editor/>`_ to process Dark Souls
save file with given templates.
Works proper with 6.0.x versions, (5.0 on current master branch could have
some flaws in file read process)
Installation
For general installation you would probably need virtual environment with pip installed:
Python 2.7
.. code-block:: bash
user@localhost$ virtualenv --no-site-packages venv
user@localhost$ source venv/bin/activate
user@localhost$ pip install -r requirements/base.txt
*optional*
.. code-block:: bash
user@localhost$ pip install -r requirements/docs.txt
Python 3.x
document build requirements stored in py3.txt
.. code-block:: bash user@localhost$ virtualenv --no-site-packages venv3 user@localhost$ source venv3/bin/activate user@localhost$ pip install -r requirements/py3.txt
Tests
Simply run ``python setup.py test`` or
You could run tests via `python -m unittest module` or via `run_tests.sh` script
.. code-block:: bash
user@localhost$ ./run_tests.sh tests.TestDSFPReader
Fast Usage
You can parse Dark Souls save files and get data in standard python dictionary format
.. code-block:: python
>>> import dsfp
>>> ds = dsfp.DSSaveFileParser('saves/DRAKS0005.sl2')
>>> data = ds.get_stats()
>>> data
[{
'attunement': 8, 'body': 0, 'class': 0, 'color': 0, 'deaths': 0,
'dexterity': 13, 'earned': 60, 'endurance': 12, 'face': 0, 'faith': 9,
'gift': 0, 'hairs': 0, 'hp': 594, 'hp2': 594, 'hp_current': 594,
'humanity': 0, 'intelligence': 9, 'level': 4,
'male': False, # False means female
'name': u'TEST_2', 'resistance': 11, 'souls': 60, 'stamina': 95,
'stamina2': 95, 'stamina3': 95, 'strength': 13,
'time': 62, # in seconds
'vitality': 11
}]
Datasheets
There's no many information about Dark Souls save file format (as well as the
other games), so there's not much complete around its format.
Some knowledge represented `here <docs/datasheet.rst>`_.
Please notify me here or by email (tarvitz [at] blacklibrary.ru)
if you have something interesting around whole file format.
Documentation
Whole bunch of the docs you can read by clicking this link
dsfp.readthedocs.org <http://dsfp.readthedocs.org>
_
Development
.. note::
Huge buch of data now represented in datasheets are still not covered in
dsfp "api" just cause whole file-format and its datasheet is the main priority.
You can use it for build your own parser or just read some non-random data
from *.sl2 files.
Though dsfp is not complete as it should, please search/read information in
the docs mentioned above.
Roadmap
!!!Note!!! there's no commitment that I'll do it someday. Just a simple plan if I get back to darksouls file format for any reason.
I have no certain roadmap for this project and I inspect the data whenever I want to do it. In general these moments could be very short/long from time to time. So don't expect me finishing this work to some certain moment or something clear enough.
Use ./scripts/watcher.py
and the other scripts (or may be another methods) to inspect
data you need, contact me if you want to share them and have fun ;).
Watching
Use ``scripts/spy.py`` for watching some blocks of data (could be slow for present moment)
.. code-block:: bash
(ve)tarvitz@mebook dsfp $ python ./scripts/spy.py -f remote/draks0005.sl2 -w json/watch.json
modified: 0 [01:41:29]
0x000002c0[ 704] 1571248212 0x5da75854 <- 3092053692 0xb84cfebc
0x000002c4[ 708] 1935086728 0x73571488 <- 1146802795 0x445ad26b
0x000002c8[ 712] 3053911314 0xb606fd12 <- 1220380586 0x48bd87aa
0x000002cc[ 716] 904361964 0x35e777ec <- 2331046835 0x8af0f3b3